This video: https://youtu.be/BQT0Sjg0u2g gave us a look into the changes, while a lot of the changes are completely okay, the vet changes dont feel great. There’s just not enough buffs.
The veteran has a survivability problem, removing Get back in the fight is the opposite of what you should do.
The vet feels like a glass cannon but just worse than the hive scum in that sense.
It just feels like we should be adding more to make the veteran more though.
The class with rapid gold toughness replenishment via Voice of Command has survivability issues? That regenerates a ton of toughness by merely swapping weapons and shooting things (for which it gets immense bonuses)???
That just got a fat buff to one its better weapons in the Power Falchion???
They increased CD but removed CD increase from the revive subnode. So there’s no reason not to take it now, despite investing 1 talent point. VoC probably gonna be even more OP cause of even bigger team value.
The problem is that this survivabilty only comes from VoC. Even with the 10 sec nerf it’s still the best ability to pick over Exe Stance and Infiltrate because the Vet straight up cannot compete in higher difficulties without it. Hive Scum is supposed to be the glass cannon but has better toughness regen and can dodge everything forever meanwhile Vet only has one way to regen toughness and it’s a keystone all the way to the right of the talent tree and all the good Vet melee weapons have horrible movement stats
If your talking bout havoc then yeah there some truth to that, but anything else you get plenty of toughness replenishment from killing targets. I find exec stance much better than shout in aurics if you can land your targets you will just keep replenishing toughness all the time.
Yeah I am talking about high Havoc, ever since the power creep balancing around Havoc began Auric has been pretty much a joke and any competent player will be able to make more or less any build work as long as they have at least one solution to the carapace clown car that happens every so often
Here, your mistake: you assume everybody uses it. And this is the root of the problem: it’s not anymore a playstyle choice, it’s mandatory to have it, or your life will be miserable, as damage enemies do and their aggressiveness are balanced around golden toughness.
The golden toughness effect must be either less potent, or you must not be able to spam it. Otherwise VoC will keep being the only choice in the tree for any “serious” build.
Probably has something to do with the Expeditions. As they heralded it as a “huge open space combat zone”, and put in some effort into making your focus on the long range fights and threats (though tbh I haven’t see it at all in the streams we now have on YT, felt like your regular DT). If you think about it like that, allowing to just spam shield would neglect all those design efforts.
They don’t play Exe Stance and Stealth, so they wouldn’t know.
The majority of people on these forums who cried about VOC the most are the same VOC users as everyone else in the quickplay. That, or only playing Exe Stance in premades where teammates actually cover you.
Vet with or without VOC is two different classes. As someone with 3k hours I can play any build, but to an average player picking Exe Stance on auric and havoc is basically hadicapping themselves for no reason.
But yeah people on these forums only care about the popular “let’s nerf it” opinions.
What makes you so sure of that? Of all my vet builds only one use voc and my go to build uses infiltrate (I actually think infiltrate is much better than shroudfield but that’s another conversation). It’s also ok to use something and criticise at the same time.
I find it hard to believe people that do play all three ultimates regularly say exe stance or stealth are completely fine relative to voc, but for some reason I don’t see anyone other than me and few other people asking for changes to Vet’s kit (other than call for nerfs to obvious things ofc).
In auric you could play every single weapon with voc and perform as well, if not better, than if you do with exe stance. Weapons like Recon Lasgun have low weakspot accuracy, meaning at least 50% of the time you’re not getting the full buff of Exe Stance. Bolter on Havoc 40 with Surgical and proper accuracy can one 3 shot a Reaper and 1 shot both gunners without the buffs Exe Stance. Exe Stance might save 1 extra shot in some cases, but you trade all of the survivability for that.
So that leaves us with weapons like Shotguns, Hellbore, Braced Autoguns and Headhunter Autoguns that rely on hitting breakpoints on certain enemies. Weapons which are inherently weaker than other weapons because they either don’t fit the gameplay loop of Darktide or rely on that “one gimmick”.
In Havoc not playing VOC outside of premade just punishes you for no reason. Two normal shooters can deplete your normal toughness in seconds. That 10% toughness regen won’t do anything even against enemies you’re supposed to be good VS. Meanwhile Hive Scum has full shooter immunity and overall better defensive talents for ranged build, even with Pickpocket nerf.
You might like Infiltrate more, but let’s not act oblivious here, it’s not Infiltrate that can be chained every 30 seconds with an aggressive playstyle paired with a finesse weapon and it’s not Infiltrate that oneshots Havoc 40 captains.
Out of 6 builds of veteran I have now, only 2 use VoC. 3 of them are infiltrate builds, 1 is meme/fun build with brauto and Executioner Stance (“crazy machinegunner chick”). My most favorite and most played build is dbarrel / caxe / infiltrate / fragger.
Nope, it isn’t. It’s a miserable existence, pretty comparable to your typical Psyker feel. When you dodge and slide around, constantly is aware about your surroundings and kill stuff non stop - you are fine. But then the moment you relaxed a bit you just fold in a few seconds because AI director’s sucker punch move of spawning a bunch of chaffers behind your back you missed, and they just removing your toughness and remaining HP in a couple collective hits.
I still like my infiltrate builds very much, but it’s a real challenge to play them, comparing to VoC. And it will become even harder now, as FS in their infinite wisdom decided to remove the node that gave you stun immunity on toughness break (while buffing HS’s survivability even more lol, what a clown “rebalance”).
Veteran is such a good class; changes look fine only disappointment is not auto Laz gun fire on hold down yet (for standard laz)… it needs the swift bow treatment… and Helbore auto charging while ads like plasma…guess i have to stick to the mods