Do people get annoyed at players that greatly out-perform them on the scoreboard?

I’m not the greatest player, maybe above average at most. But I’m really digging this game and so I’m always trying to improve and redesign my talent builds for the better.

I recently started using a new Psyker build that just spams primary staff attacks almost 100% of the time. It’s been really effective for me, but I’ve played a few games where I’ve doubled or almost tripled the kill count of the other players. Then nobody says “gg” at the end of the game.

Is spam attacking everything annoying or is that part of this game? If a zealot is running towards gunners, should I help him kill them off at range or just let him take them down to be a good sport?

I don’t want to be the annoying player nobody has fun playing with cause he’s spam attacking everything. Then again, killing everything is the point of the game. I just get in so many games where everyone else does nothing but melee and there’s no help with ranged attackers. But my build is effective at killing both ranged and melee, so I assist at doing both really well and feel like I’m “kill stealing”. Maybe I’m over-thinking the no “gg” thing and they don’t actually give a damn and are glad to win another mission.

i get annoyed at those people, but that’s because they’re chasing circles and ignoring the situation the team is in because there’s some gunners they can charge WAY over there instead of saving the ogryn that’s pinned down by like 12 shooters and trapped by a firebomb they were right by a moment ago.

I personally get annoyed at that build in particular because it’s an OP afterthought and many people use macros to make it even more OP, which makes the game very very boring. I just leave those games instead of complaining though.

If you use this build with the macro, you are in fact the annoying player people don’t like to play with, unless they’re bad and want to be carried anyways. It’s hard to say this without sounding like some CoD kid but I will anyways, being killstolen in this game just feels very bad, partially because of how many talents are tied to killing stuff. You’re basically invalidating a melee players positioning by just blasting the things he’s going for before he can hit them, and potentially straight up ruining his toughness economy. It’s not fun to play with for me.

Just for perspective, in Vermintide 2 it was commonplace to kick people who used the OP “kills everything before anyoen can get at it” builds. The fact that you’re even thinking about this unprompted shows there’s something to the dynamic.

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No you are definitely overthinking the no gg thing lol. Kill everything you can. Always Be C(Killing). Theres no kill stealing in these games unless they steal your kill, because they are all your kills, you get me? Everything that spawns is there for you to kill.

Sure in such a target rich environment you probably dont have to kill the ragged shooters the zealot is pitbull mauling to death. Maybe a gunner has already opened up and its better to stop him from shooting. Maybe you see a crusher starting up an overhead on someone but you can stun him out of it. Every situation is different.

Scoreboards/Parses only matter in premades, and even then its completely up to the individual to care about them.

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Generally, nah.

The only time I’ve gotten ‘annoyed’ was back in the days of vets wiping out everything with bolters and the like - it just wasn’t fun to watch someone effortlessly stomp enemies at range en masse because the devs gave them all the best stuff.

Nowadays, no player really ticks me off by being ‘too good’.

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Skills that trigger on personal Elite/Special kills were a mistake

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The game usually doesn’t let me type anything at the end of games these days, most of the time I type “GG” and hit enter, the game just pretends I didn’t type anything and I never see anything from anyone else either.

I think attributing silence to scoreboards and damage envy is overthinking the issue, particularly as 2 of the 3 platforms can’t even get access to scoreboards and most of the players on PC don’t mod their game (even if most posters here do).

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I’m not a fan of players running off like that either. I usually block those players after the game.

Oddly enough, my scoreboard shows me at top coherency about 98% of the time even when I get split off from the group. I always try to stay near teammates to help and provide bonuses, but I’ve wondered how accurate that score is. Certainly the majority of players aren’t out of coherency that often compared to me. I don’t even use any radius talents.

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Overthinking it. Sometimes people want to type, sometimes not. Not worth worrying about why.

Also, keep in mind console players exist and can’t type gg with their controllers.

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Yeah, I admit I began using a mod for that. The reason was because I’ve been FPS gaming since Doom 1 and I worry about carpel tunnel even more now that I’m older. I’ve felt the tension in my wrists for years well before Darktide, so I’m in the habit of always stretching my wrists during down times just to be safe. I highly recommend every gamer do that.

But I did see the effects of the mod, which is part of the reason it got me thinking about this subject matter. I was curious to know if it was problematic and detrimental to other gamer’s fun. Or if players don’t care and it’s in my head. Thanks for sharing your opinion about the mod.

what people say in the forum is very different that what they do in game, if they even play the game, when on the forums they bash on op builds at the same time they are glad they have those in their teams to the point they might hate you for going off meta

psykers especially are most appreciated when they do big in the scoreboard

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I never really thought about that, but yeah, I agree with you 100%.

There’s been many times where I really needed some help killing off a huge horde and everyone is too busy trying to get the elite/special kills. Even to the point that they leave me alone with a horde so they can hit the elites in the next room that haven’t even started attacking us yet.

I always assumed they wanted a better scoreboard, but yeah, it could also have to do with trying to keep their talents triggered.

For what it’s worth if you use a macro you can easily tune it to have a more human fire rate, you don’t specifically need to do the thing where it has a 50ms fire rate. At that point it’s really just cheating, and I think anyone who disagrees just hasn’t played with that yet.

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Not intended as a humble brag (being nolife ADHD-focused on a game since release isn’t an accomplishment and doesn’t make me better than anyone, if anything it’s the opposite).

I play with randoms only and am virtually always the high scorer. Since the Havoc patch & so many newbies in T5+, I tend to do about as much dmg as the rest of the team combined (about 700k-1mil+, it depends) with least dmg taken and most mats gathered. But I’ve never noticed any odd behaviour about that, ever. The rare toxics are there ofc but it’s never been about that, at least not in any obvious way.

Sometimes people gg, sometimes they don’t. Could be for any reason. Barring just ppl having bad days or you having bad luck, if you get the sense of tension between you and others, I think it more likely has to do with how you play, rather than the scoreboard itself. In my case I always stick with the team - except when I’m gathering -, help them up, focus on objectives etc. I don’t chase the kills at all, I just play with everyone else naturally.

To make sure: I’m not blaming you of anything here at all, please believe that. I’m just saying if there’s bad feelings involved I seriously doubt it has to do with scoreboard & jealousy, but rather is about something else.

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if you mean full auto, full auto mod is okay, should been vanilla options

but other stuff like macros make that build way more op and stronger
also because it shoots way faster than intended

ive seen psykers using macros also for m1 spam with purgatus
and lot of mods about quelling for psykers :sweat_smile:

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I say gg most games, even if me and/or my team sucked big time.

As long as we tried thats whats important.

helpeveryoneJosh

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do what you need to purge the heretics.
people might get annoyed if the difficulty seems too low because someone kills everything in sight effortlessly. look for a higher difficulty in this case.
also, many don’t like

  • macros that let you quell-cancel and shoot staff primary faster than possible with human consistency
  • smite generally, because it pauses the game and lowers the general damage output
  • shooting purge staff or flamethrower into people’s faces when they’re trying to aim, especially on night missions
  • spam kickback or rumbler because they have blaze away on it

Oh you guys are talking about macros and not the Full Auto mod? I was referring to the mod. Using it was a huge relief on my wrists, but it did seem like it gave an advantage shooting at enemies.

I don’t know anything about macros for this game. I’m not even sure what makes a macro “bad”. I’ve never noticed a player using a macro. I just assumed when someone has an ungodly scoreboard score it was always because they were so much better than me. I’m sure most are, but some of them could just be using a macro for something?

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yea no prob, full auto mod is alright because it doesn’t really make you shoot faster than intended, and it’s fine

the cancel animation macros are different, way more visible, makes m1 staff build way more op and broken because makes you shoot so faster

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I’m gonna be honest, the default scoreboard is hot garbage. The random ass scores it displays don’t mean anything, and even the simpler numbers (like total damage) are wonky – my friend and I have tried comparing damage numbers between scoreboards and they’re completely different for the same game. It has stats for how many machines you operated, how many medkits you dropped, how much overkill damage you did…but not how many times you got downed or died? Wtf? That’s arguably the most important number. So imo the default scoreboard is basically just noise.

(The Ovenproof scoreboard mod is better, in terms of showing things that are actually useful, but again it’s still wonky because the numbers will be wildly different between players.)

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