Maintenance mode is usually for games that don’t get any new content and are only maintained. Vermintide 2 still got new content just a few months ago, so it did not enter maintenance mode early on.
Fatshark has ALWAYS been this slow with updates and new content. There’s a difference here, is all I’m saying.
I’m not defending the slow speed of Fatshark. From what I’ve picked up they just have ineffective middle management, can’t retain talent, and their upper echelons don’t know much about what makes their games good. All these combined just make them one of the slowest companies to do anything in the field of gaming. That sucks, but it’s not the same as their games being in “maintenance mode”.
Maintenance mode doesn’t strictly mean no updates, only that development is not active. Do you really think all the dozens and dozens of Fatshark devs are currently working on Darktide but management is holding them back? No, management decided there’s something better for them to be doing. I expect a sequel or new game announced soon.
I know it’s easy to just say “yeah well they just are like that!” but they clearly aren’t because VT2 released in 2018 and Darktide in 2022. That’s 4 years of development for a full game (although it obviously released slightly rushed), which is pretty fast actually in this industry. To an extent this is just reality in game dev (that’s why they have crunch time etc)
I think you just don’t know Fatshark very well. I remember back when VT1 was out and everyone was screaming for updates and Fatshark insisted IT’S COMING. IT’S COMING. IT’S TOTALLY NOT ABANDONED IN FAVOR OF A SEQUEL. Cue Vermintide 2 announcement. The VT1 launcher STILL says “mods coming soon!”
They are different teams. The product comms team on V2 is run by a different PMM and different devs than the Darktide one, so are bound to different development schedules.
Edit: That doesn’t mean that team is better than the other, but the fact that “they must be working on something other than Darktide” doesn’t ring true. Darktide has its own team, as does V2.
No, I think it’s just kind of reflective of games as a whole. I’ve seen this vernacular with Vermintide, For Honor, etc. “Dead game” and all that. Feelings are pretty powerful things, but I really don’t think anyone on the other side is going, “hey, let’s delay the dev blog!” I know for sure that wasn’t the case when the Versus alpha got delayed.
For alpha? I believe it was technical issues. That said, Catfish really is doing her best, and the fact she still managed to get some small update out, even if not what we all expected, is miles ahead of Fatshark pre-2021. Change is a process and doesn’t happen overnight, especially in game industry.
2 days in post-launch Dragon’s Dogma 2, there was a thread on steam forums calling the game dead and “abandonware” because it didn’t get a Day 1 patch.
People are so emotionally charged these days, electric circuits don’t compare. You poke them with your pinky finger and they explode like a grenade. It’s ridiculous.
I was speaking regardless of the community management only, and in compression with another game of the same developer(which community management is horrible by default), so try to tell me that it’s not like that.
Did you really just go “you should be grateful you got some scraps” and “the change from not communicating with player to communicating with players takes years to accomplish”?
Seriously, did you actually read this answer before you posted it? I mean, unless your plan was to condemn the company even more than the rest of the thread does… if that was your plan. Good job.
I literally begged them for an “hey guys this will come sometime this year” or a “hey guys, this is what happened last year, this is our goal moving forward” at the start of the year. Over 80 replies, lots of support by the community, even had tagged both community managers. And they didn’t even bother with a quick “Nobody is at the office, we’ll try to get something out to you soon”.
The last Comlink was summer last year. About 9 months later we get a brief “yeah, we don’t have anything to tell you, but we’ll get back to you some day”.
Coming on the heels of some phony message from February last year where they said they wanted to communicate more.
And you now go “yeah well, compared to 3 years ago, this is really good”. No… it is not really good. It is unacceptable in . This isn’t the early 2010s as people figure out social media… we are 1 and a half decades after that.
The problem right now is that apparently Vermintide’s team managed a 1st April Fools joke… but for some reason this one doesn’t. If the whole company didn’t bother with it, that is one thing… but the optics of calling your Player Base Rejects and then not even doing what your OTHER community gets. That makes it clear that we are here the red haired stepchild.
Since release of this game, i have needed to hunt down information about this game on 3 separate Forums, nobody ever has a clear picture… and we need to pass around screen grabs from the rare Discord messages like dirty secrets, to keep people informed. Because nobody working at Darktide seems to give a hoot. The fact that Vermintide got a 1st April Fools and Darktide didn’t just further reinforces that.
I always wished we could play as a Vampire, or Lizardman in a tide setting. Obviously doubt either of those will ever happen but I just want to smash some dudes over the head as a big lizard with a piece of obsidian tied on a rock.
Haven’t been following V2 for awhile, and it does seem a bit hard to make new classes, but as far as weapons (at least for the Humans) there is a plethora of choices. I guess it would be hard to distinguish them from existing options, but with lots of Southern Realms/Dogs of War, and the updated lore/rosters for Kislev and MAYBE Cathay (I assume that would just be a cosmetic thing, oh this weapon was gotten from a convoy from Cathay type schtick).