Jesper, there is something that doesn’t lie… the number of active players.
On this point, people that point the failure of FS, at this moment, are right.
And that’s why FS changed their plan to deliver the crafting.
As I said it, I checked a lot of reviews. True several points the RNG… but it is a minority from the reviews I have read. The majority describes a good game with a core really excellent and fun gameplay. But, and this is in nearly all negative reviews, they also point that the game is unfinished and sold like if it was.
I think FS did the same, and that’s why they changed their plans to deliver crafting. I think also that the persons that express their hate to this system are the ones that come from VT2.
A lot compare VT2, a game at the end of its development (maybe one more DLC? but… there won’t be lot of expansions now) and DT that is at the beginning of its development.
As someone pointed, the game with RNG always follow this path. Maybe the persons that point the DT system by comparing with VT2 think that the complains made VT2 become better. They have just missed that it is always like that it works, in any live service game with RNG.
But, Jesper is also true. We don’t know if people are unhappy of the system we don’t have yet and that they will deliver to us. Myself, my review is negative, but I can live with this system. In fact, the system is good enough for me.
At this moment, the only thing we can say is that the player base has decreased. The reasons, only FS has the complete vision of the why. Nor the people of this forum, nor the users of reddit, nor the reviews of steam are showing the global opinion.
In fact it is well known that you post less when you are satisfied that when you encounter a problem or want to express a bad feeling.
But, again, we can’t deny the number of players have decreased. From it, we can also see that less than 50% of them have written a review. And we can also see that 54% of the steam reviews are positives.