The Darktide AI Director has 0 chill and that should change for the game to have lasting improvements.
In Auric and Damnation and Havoc there is ALWAYS another wave, or another special or another thing that on the way. There is never a moment of calm to catch your breath. It’s 100% gogogo from the start of the map to the end and its honestly exhausting.
I went back and played vermintide 2 on legend/cata for the haloween event and difference is night and day. There is something which can actually be identified as ‘pacing’ in the way that v2 AI director actually runs a level. There’s noticeable highs, and noticeable lows in every playthrough that allows the gameplay to just ‘flow’. When you go back to compare it Darktide, despite the obvious similarities in the games, its just shocking how little variety and pacing there is in the way that it does things.
Darktide AI director only seems to push 1 button and thats “spawn more , and now even more things on repeat and hope that works” and it doesn’t seem to ever stop pushing that button. Its just non-stop from start to finish and the gameplay suffers from it.
It’s little things that just i just kept noticing that made me realise it: In v2 After you clear some crazy event with multiple monsters and hordes and bestigors etc. The AI director gives a subtle breather gives to let the party catch its breath, reload, vent warp peril whatever, and then it ramps it back up into another crescendo and it truly makes a world of difference in how the gameplay feels. Darktide just doesn’t seem to do this.
The most noticeable impact from this difference in AI director pacing was that after playing v2 for several hours i’m not particularly fatigued, i could easily keep playing and because i’m having fun I want to keep playing.
In Darktide, it was the opposite, after ~3-4 games i honestly can’t play anymore, the constant stimulation from the non-stop sensory overload, that you want to stop. Not that you have to stop or need to stop, but I want to stop playing because it’s not fun anymore and i’m exhausted from it.
I might be in the minority here. But, in my opinion the AI director needs to be re-tuned because regardless of whatever class/enemy/weapon balance you have going at the moment, it doesn’t mean much if the director is just giving players the shits.