Currency and materials (maybe weapons?) should be account wide

Currently the grind to level multiple characters to 30 is significant, and is compounded by the need to acquire materials and currency from scratch.

In Vermintide 2 levelling new characters was more interesting due to most weapon archetypes being unique to each character, and shared resources helping you obtain new items.

In Darktide starting a new character isn’t as rewarding due to the humans sharing most of their kit.

This would be mitigated somewhat by having crafting materials and currency be account wide. Possibly weapons too, although this could be less viable if it disadvantages the Ogryn’s progression.

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Personally coming from Vermintide 1 & 2 i feel the resources should be shared account wide but not weapons as the human sized clases share so much in common.

By having the resources shaeed it would encourage player to try out all the classes which would add to variety and replayability imo.

Yes. I don’t want to grind every character again. You play Tide games for gameplay loop, not for grind.

This is not Destiny 2 Fatshark. Not the same target audience.

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