Issue Type (Required):
Crash - on Launch
Issue Description (Required):
Issue Description:
Crashes after pressing play and finishes loading the shader cache. There is some downtime between the shader cache finishing downloading and the crash.
Error Displayed (If Applicable):
N/A
Steps to Reproduce:
Open launcher, from desktop or steam doesn’t seem to matter.
Press play in the launcher.
Crash after shader cache finishes loading.
Bypassing launcher doesn’t change results.
Persists after file validation / GPU driver clean install (arc a770).
Mission Name (If Applicable):
N/A
Platform:
Steam
Player ID:
Approx. Time of Issue & Timezone:
2026.05.19 - 2:20am CST
Reproduction Rate:
Constant (100%)
[PC] Paste Crash Report, or Upload Console Log & darktide_launcher.log:
GUID: 817249a1-64cd-4847-9bc8-5bf0fa9f2212
Log File:
Info Type:
[Engine Error]: HRESULT: 0x887a0005 = DXGI_ERROR_DEVICE_REMOVED: GetDeviceRemovedReason() = DXGI_ERROR_DEVICE_HUNG, assert: ``
At D:\a\d\e2af82edaa31c93c6098ffbd561125ed\b0be1561439953a6\stingray\runtime\d3d12_render_device\d3d12_debug.cpp:1566 in function stingray::aftermath::d3d_assert
Sorry to hear this @EtrnL_Frost
Your GPU appears to be crashing, though nothing stands out specifically as to why from the crash report.
Does the issue persist after a clean reinstallation of Darktide, which involves deleting your AppData (please note custom settings e.g. graphics, keybinds, loadouts etc. will be reset):
https://support.fatshark.se/hc/en-us/articles/360034118394--PC-How-to-Perform-a-Clean-Re-Installation-of-Vermintide-2-or-Darktide
Please let me know how this goes!
It persisted through a clean install. I saved my appdata folder though, in case it will keep my 30some loadouts.
I have started to rollback GPU drivers, and the error message changed ~2 drivers back, although the issue persists. Rolled further back and the error message went back to the original one.
Will keep posted.
I gave up. 5 different drivers over the past 3 months, and I was definitely playing fine prior to the patch and last video. Guess I’ll just have to wait longer to finally play skitarii.
Issue persists through clean driver installs and daktide file validation or reinstall w/ appdata folder removal.
Sorry to hear that
I’ve reported this to the team and we may need to do some further testing with Arc GPUs. Apologies that we don’t have an immediate solution.
Best effort. I get it, and it’s appreciated. I also submitted a bug report through Intel’s bug reporting tool via the Win11 Intel Graphics Software app. I mentioned this post and provided diagnostics.
I thought I’d report - I launched Helldivers 2 (which uses the same engine), and it, too, crashed at launch. The Intel Plot Thickens.
Rolled back 1 more driver to gfx_win_101.7028, and I was able to get both Helldivers 2 and Darktide to launch. ?Solved?
Intel! That’s back from September 2025!
Oh wow, that’s quite a driver rollback to a version that works. Appreciate you sharing this information with us!
Just to add, though I believe you may have already done so… but please report this driver issue to Intel for both games. If Intel find us to be at fault, then they will contact us through appropriate channels
otherwise, the issue should be resolved by Intel. thanks!