Issue Type (Required):
Crash - After Building Shader Cache
Issue Description (Required):
Keeps crashing while it says processing inquistorial clearance
Game was fine last time, it crashed today so I toggled my mods to off, but kept having the same error.
GUID: bf8ec2c2-d00a-446c-a30c-b77ce4b96a4d
Log File:
Info Type:
[Engine Error]: HRESULT: 0x887a0005 = DXGI_ERROR_DEVICE_REMOVED: GetDeviceRemovedReason() = DXGI_ERROR_DRIVER_INTERNAL_ERROR, assert: ``
At D:\a\d\e2af82edaa31c93c6098ffbd561125ed\b0be1561439953a6\stingray\runtime\d3d12_render_device\d3d12_debug.cpp:1570 in function stingray::aftermath::d3d_assert
I’ve delete appdata and verified game files, it builder shader cache, i get in the game, i see fatshark logo and we crash
GPU drivers were freshly reinstalled last week
Same error code after I load in the game, and the cutscene plays.
I’ve updated bios, will update if fixed or not
Hi Terrence, any luck since?
No luck, I’ve updated my bios, uninstalled an re-installed the game, and still crashes at the loading screen when it says “processing inquisitorial clearance”
GUID: d9489435-c053-497b-b491-d338da4162d6
Log File:
Info Type:
[Engine Error]: HRESULT: 0x887a0005 = DXGI_ERROR_DEVICE_REMOVED: GetDeviceRemovedReason() = DXGI_ERROR_DRIVER_INTERNAL_ERROR, assert: ``
At D:\a\d\e2af82edaa31c93c6098ffbd561125ed\b0be1561439953a6\stingray\runtime\d3d12_render_device\d3d12_debug.cpp:1638 in function stingray::aftermath::d3d_assert
Having the exact same issue (crash after pressing Space to Log in) and error code, none of the fixes Terrence tried worked with me either. I do not have any mods or mod loader installed for Darktide.