Psyker and Ogryn are not my prefered classes.
But, I wanted to play them cause like that I know better my teamates. So, I don’t really try to get excellent weapons. But I’ve really good weapon that I actually prefer (kickback, ripper V, cleaver, shovel and for psyker obscurus, trauma staff, surge staff, void staff)
I don’t say that it would affect negatively to remove locks… I say that when someone says it is impossible to get good weapons and to test different configurations, this is an exaggeration…and a big one.
I say that removing locks would make pointless crafting new weapons. Why would I use a 368 weapon when I have a 380 with perfect modifiers?
Also, I doubt they will remove locks… as I said numerous times.
I repeat the problem is not that. The problem is casual players. What I did requires lot of time. This is not impossible and if you play regularly you can do it also… at least for the weapons you really want.
The problem is the player retention. If someone that plays from time to time get bad weapons and cannot get something good without spending lot of time, the game is not attracting for him. Here is the problem.
That’s why I proposed this.
We need that these players can craft easily weapons. The repetition would make easier to get a weapon you want. For a casual player, this would mean a lot.
For me… well sooner or later I always get what I want… I actually search for an heavy sword VII with right blessing. Several have been sold cause they were bad. Brunt’s armoury, I refuse to use it. You get more garbage than things you can craft. So I have to wait that the shop propose me something good. That’s why they need to tweak Brunt’s Armoury…
Edit: I ve removed the pictures of my weapons… I had uploaded them to show you that it is possible to get anything you want.