It seems kind of unfair that the tougher classes such as Ironbreaker are 99 times out of 100 expected to carry a grim. Yes I understand the game doesn’t force you to, but woe betide any “tank” who refuses to carry, especially in Pubs.
Each and every time I do my duty to the team and pick up that Grim and do my best to keep it intact to the end. To me its odd game design that slightly punishes the melee careers over the ranged.
Since I get to miss out most of the time on those sweet potions can we at least get a small bonus for carrying or even some sort of alternative charm trait/s that isn’t relating to buffing potions? They could even do away with the grim taking up a slot altogether so we can partake in the quaffing.
Please note I am not in favour of making legend any easier so this need some thought by the devs.