Hi, playing around with the bret s/s, I’m noticing i’m missing alot of the pushstabs. It either seems to be not registering, or the range is VERY small.
Visually it looks like it should hit, but it does not. At a uniform range, the heavy overhead hits, the sheild push hits, the heavy stab hits, but I literally have to be smearing myself all over the dummy/enemy hitbox before the pushstab hits 50% of the time…
Do you think a dev needs code written by me? Their knowledge is far superior compared to mine. And if they were interested how hard would it be to send me a PM?
Anyway, I fixed the issue by changing the whole anim code (light_attack_stab_postpush) to the one from sword and shield.