Heya, I was testing it out in 1 star missions and when using a force sword that has the can block ranged and melee attack blessing. With just the base amount on the sword, which is 20%, including the blessing, I was generating 7% peril when getting meleed by a basic enemy, when putting on three 10% block efficiency curios, my peril cost from blocking an attack from the same monster when up to 10%. I would also appreciate other people possibly testing as it is possible I messed up. Thank you
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I’ve seen it. Needs fixing.
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Bug forum probably needs this.
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That might explain why I’m being smacked for 40+ perils a hit from a daemonhost.
Jesus christ is there ANYTHING that actually works? Every day I’m reading about a new perk or blessing that does nothing at best or is detrimental at worst.
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I hope this gets fixed soon.