So, Fatshark, I think I know what you want out of your weapon system. It’s just that it’s at odds with what the players need.
You want players to have to play a long time to get what they want for player retention, and I think also you want everyone to have “unique” weapons. One person’s chainsword is better against armor, someone else’s is really nimble. That sort of thing. I think I understand your logic.
What players want is to be able to use different builds freely. Many older games did this sort of thing, making EVERYTHING available from the start, and are timeless classics. Optimally we should be able to reset and build our weapons like our talents - in addition to having multiple copies, for trying new ideas. You’ve put a lot of cool things into the game and we want to play with them. Sure, it’s fine for it to take some time and work, but once we unlock a weapon at a certain level we should be able to buy as many copies as we want that are actually useful, without grinding.
I know, some people out there will say there needs to be PROGRESSION. The progression in 'tide games has always been about your skill - that is the real crux. It’s not a number on a stat chart.
At this point in the game’s lifecycle, you should be wanting new players to be able to get into the groove of things as quick as possible. Making them have to grind dozens of hours to level up only makes sense in getting them to learn the game mechanics. Beyond that, it reduces their desire to play.
I’ve given multiple copies of VT2 to friends, because I love it so much. None of my friends have kept playing it, because they nevere got to get a real taste of it. I kept promising them it got better later, but later took dozens of hours.
They did not get to look at the cool assortment of weapons and pick a loadout they wanted to try - they got so few options through playing that they lost interest. Those same friends will spend hundreds of hours in other games that don’t lock so much content away.
The awful RNG weapon hunt is only hurting your games. Whatever reason you decided to put it in in the first place, I think that reason is no longer valid.
P.S. - Why can’t we name our weapons? That would be great too.