Anyone else feel a bit bored with Veterans arsenal?

I’m a vet main and have put alot of time into the class but it just feels a bit… boring and non-unique at this point. It’s most unique and interesting weapons are probably the Plasma gun and the power swords but it now shares 2/3 of those with Skitarii leaving its class specific arsenal feeling pretty lackluster.

There is an absolute butt load of super cool and unique weaponry within the guard codex and used by guard/stormtroopers within lore that would fit the class really well and have been requested for a while. The Hotshot Las weaponry, Heavy stubbers, Meltas, Nade launchers all of these could make vet feel more unique a fun to play whilst synergizing well with vets playstyle and perks but all we’ve gotten for the class since launch has been the power falchion which was fun but isn’t even unique to vet anymore.

Let me know if i’m off mark here. hopefully base classes can see some new gear soon.

I have been enjoying using mostly left tree and helbore lasgun with devil claw sword for a unique feel.

Not bored just want to finally have Melta weapons, as well as Plasma Pistol, Power Fist (for Veteran),

as well as for Zealot to have the “VINDICTOR” Flamer that implements flame weapon with melee chainsword/Eviscerator weapon

So many good missing weapons

It’s understandable to be bored of vet. Especially in the face of all of the new DLC classes. There’s not been a particularly intriguing new weapon added to the class since the double barrel back in 2024. (Though admittedly I haven’t gotten around to using the new explosive plasma mark on vet yet. I assume it is similarly hilarious on vet as it is on skitarii.) And I’m sure most people either dismissed the reworks to exe stance & MMF out of hand. Or tried them and then went back to the ol’ reliable jarate button.

Though personally the thing that really keeps me from playing my vet that much anymore is having such bottom of the bloody barrel mobility. The class has always moved around like a 50 year old asthmatic who has been a habitual 3 pack a day smoker for the last 40 years. But that is more and more annoying to come back to that after playing literally anything else.

I’ve been trying that one myself, but somehow it doesn’t give me the same ‘oompf’ like the Skitarii Galv Rifle.

Yep. I desperately wanted shotguns to feel more meaningful on vet. Then they gave what is IMO the funnest shotgun in the game to arbites. So.. I just moved over to arbites after playing vet to true level 1600 or something.. made me a bit sad but at the end of the day I love this doggo (=

Try Kantael shotgun with Scattershot + Flechette and new withering fire perk on a crit build. It works very well if you want to spam special shot.

Brother, I have, I’m over trying to make it feel like it works to a level I’m happy with. True level 1600 means I feel like I’ve tried just about everything on vet. I’m having a ton of fun with arbites, im just gonna keep jamming out on it (=

Try this build. It’s nice one shotting every enemy with a marksman rifle. (Except monsters and captains).

Makes me wonder why we don’t have any combi-weapons yet? I mean, we have a special attack button. Imagine an Infantry Lasgun with a grenade launcher, or Flamer underbarrel?

Probably cause Combi-weapons aren’t that common in the IG compared to the Sister of Battle, and probably more difficult to program and stuff.

I tried it, but still isn’t feeling so good like the Galvanic ‘Anti-Tank Ranger’ build. The shots feel snappier and happening instantly, and the reload is pretty managable as well.

I want a stubber and a hellgun

Thanks.

Ammo fed from backpack..

Aside from Tempest with jetpacks, I would like to see Vet gain a less mobile more fire-hip-type weapon, with a backpack full of ammo. Think Heavy keyword for table-top. or you know… maybe something similar to the art on the talent tree…

^Thats a Heavy Stubber^

Give the vet a heat vent and/or unlimited ammo to roll through the game like flame staff psyker.

its an arbities weapon but .. Heavy Stubbers can me manned by Human size troops

Navy troops (Voidsman-at-arms) Rotor Cannon

They have the tech somewhere nearby..

I still think Infiltrate should be reworked into either Bardin’s OE Minigun or Saltzpyre’s Bounty Hunter Lock n Loaded

This way people can get double ranged as they always wanted for vet :slight_smile:

And then change Zealot’s Stealth cause stealth is just not cool and interesting.

I’d like a dodge stance ability on Zealot :folded_hands:

That would be great. Nodes could upgrade it to different things. Like, maybe a multi-chambered grenade launcher, but it has a longer cooldown or something.

Of course, the three people who love Stealth on Vet would probably be very upset.

If they gave Vet a hellgun and Heavy stubber i’d never ask for anything again. Though this does make me think. Maybe the reason we haven’t seen The scion cosmetic set and the hellgun is theyre planning a Scion/Stormtrooper DLC for the future. I’d rather have the stuff on vet but if they made a class similar to outcast engi i’d be there day one to buy

Me too my friend heres hoping…