I’ve read the post (Nov 16) about game’s performance and came across this:
AMD FidelityFX Super Resolution 1.0 (FSR 1.0)
AMD FidelityFX Super Resolution 1.0 is a cutting edge super-optimized spatial upscaling technology that produces impressive image quality at fast framerates for any GPU. The most performant settings reduce image quality and are recommended mostly for higher screen resolutions.
Available options in order of least visual impact and least performance gain to highest visual impact and most performance gain.
OFF ⇒ QUALITY ⇒ BALANCED ⇒ PERFORMANCE ⇒ULTRA PERFORMANCE
AMD FidelityFX Super Resolution 2 (FSR 2)
AMD FidelityFX Super Resolution 2 is a cutting edge temporal upscaling algorithm that produces high resolution frames from lower resolution inputs. The different variant goes from ULTRA QUALITY (having the least visual impact) to PERFORMANCE (giving the highest boost in performance) where the latter is best utilized when running the game in higher resolutions like 4k. FSR 2.0 generally works better across a higher variety of resolutions than its predecessor, but with the downside of being a bit more expensive, especially on older hardware.
Available options in order of least visual impact and least performance gain to highest visual impact and most performance gain.
OFF ⇒ ULTRA QUALITY ⇒ QUALITY ⇒ BALANCED ⇒ PERFORMANCE
However, in game, the options are in reverse:
In game, FSR 1.0 doesn’t have Ultra Performance but has Ultra Quality instead. The reverse is true for FSR 2. I’ve played around a bit in the Meat Grinder and I feel like FSR 1.0 actually gives me better frames on the same options, same exact place (not moving my camera). The last part is a bit anecdotical, but apparently there’s mistake either in the blog post or in game options. Can anyone play around with those two and check as well please?