But in fact, if you don’t play Havoc30+, these nerfs are almost irrelevant. What really angers people is that FatShark uses his production capacity on nerf players while ignoring countless useless weapons and talents. Can we consider Fatshark’s nerf on DLC characters as fraud or incompetence? Take a look at the Holy Grail Knight of Vermintide2, it is the most perfect profession in my heart, with extremely high lower and upper limits without affecting the gaming experience of other players due to being too powerful.
Pressing the F key makes you immune to gunfire for 10 seconds. In any other video game, that would be HUGE since that gives you ample time to take advantage of your immunity and make plays.
The entire point of Vet’s weakness as weak melee fighter is so that the melee frontliner classes are there to protect him while he shoots at ranged targets in exchange. This frontliner-backliner philosophy has been in the game since VT2 launched 7 years ago. this is a cooperative video game- you should be cooperating with your teammates in a difficulty that requires cooperation. If the backliner shooter has trouble dealing with a bunch of units specifically designed to get and his face and harass him- that’s not a flaw that’s a FEATURE and that you or your teammates suck at learning to play as a team.
The existence of shout is a quinetsential example of a “get off me tool” that ranged archetypes in other genres of video games have. and it’s a tool to be used sparingly when you’ve made mistakes or using it to commit to a big move to your advantage- not to be abused when you can’t be bothered to play the game correctly.
This immediately tells me that you fail to see the bigger picture of things. You’re acting like darktide is not a huge straight corridor that has no corners or sightlines to manuver around- the levels are shifting and closening and widing for a reason. you and your team and can use the level geometry to your advantage and seperate yourself from gunners by doing the very simply rounding a corner.
What happens when a Monster suddenly comes and there’s a gunner nest outside? Do you fight in LOS and just get shot repeatedly? No, you bait it back behind and fight it there- same with any other class. It’s very simple. Having a backliner deal with specials & gunners and frontliners deal with elites and hordes and doing simple precautions like “let’s bait stuff in a place where they’re easier to fight” or “let’s force entry into an environment so we’ll have an advantage down the line” is more than enough to deal with all of havoc- and including harder modded diffs in VT2
IIRC, the devs have insinuated that they had to fight the managers to even allow for the second perk/blessing change to happen.
No
I am really critical on Fatshark but for the opposite.
Scums received so many buffs that they made it too strong.
The buffs buffs and again buffs while, at same time, introducing little nerfs, is really bad for the game.
Lot of weapons don’t follow… and that’s a big problem that they create themselves.
if everything can quickly and easily kill everything i get that sort of makes everythign equal but isnt it going to make the game rather boring
the truth always hidden ![]()
- Infected minions can penetrate 7
- Armorless minions can penetrate 8
- Armorless scum gunner can penetrate 6
- Armorless melee scum can penetrate 4
- Bulletproof melee blood scabs can penetrate up to 3
- Bulletproof Blood Scar Gunner Penetrates 7
This is the penetration ability of plasma gun when left clicked. My test may not be accurate. If this is true, then well, it’s even harder for us to defeat the experts behind the murder group
Did you even try and take the new cleave blessing?
Don’t forget the charged shots with still 100% cleave.
1.The new cleave blessing can’t help plasma gun.The number of penetrations is still very limited.
2.Charge shots is too slow and it will accumulate more heats.
Isn’t cleave the stat that literally let’s you shoot through multiple enemies in the first place???
Yeah, so, you should not be using the plas gun every time you see a horde of enemies.
Plas gun does massive amount of damage to a wide range of targets. Why aren’t you saving it for hordes of reapers or gunners?
Guys, I’m gonna be honest, charged shot ain’t doing anything in the psykanium.
What do you mean?
ok now compare that to literally every other gun, and adjust your perspective and expectations accordingly
I was hyped up on charged shots but it kinda just… not.
I guess I misread somewhere assuming charged shots were buffed, but it seems like there’s a tag on carapace to prevent cleave. So like… okay. Charged shots must not be for heavy elites then because by virtue of how stacks work and how crit chance work, light shots are always more ammo efficient and have a better TTK against those targets. So when am I supposed to use charged shots?
Something went wrong, right?
WHAT YOU SERIOUSLY?Have you ever played even one game of Havoc40?
In havoc 40,besides plasma gun, what other long-range weapons can penetrate groups of enemies, hit special enemies hiding behind, and not consume too many ammo? Apart from the battle roar, what other skills does a Veteran have to simultaneously protect themselves and support their teammates?There’s no other choice.But if you said auric vortex or lower difficulty,yes, these nerf seem insignificant.
ye I mean charged shots are functionally the same as they were pre-patch, they just don’t cost as much ammo fully charged. You want them in scenarios where you’re having to shoot something with a lotta junk in the way. I think that’s the main (only?) reason you’d want them.
No adjustment. I have already replied to another person about the irreplaceability of plasma gun in the difficulty of havoc40. Any player who uses plasma gun as the main weapon to play havoc40 difficulty can realize that this nerf destroyed the plasma gun.
When groups of specialists appear, you don’t have time to use that slow charge shot. Unfortunately, in most cases, specialists tend to hide behind groups of enemies.It’s like doing a multiple-choice question between chocolate flavored poop and poop flavored chocolate.
yeah but the junk is almost always carapace
I don’t have a ton of time to take this into a real game because I’ll be back at work shortly but I just can’t envision a realistic scenario where a charged shot is better or more efficient than just lmb spam, still.
if its so irreplaceable, how come i can do its job with a double barrel shotgun with the right build?

