About balance adjustments

I believe that players who play HAVOC40 are all looking to challenge themselves, right? They wouldn’t mind reasonable adjustments to the difficulty. But shouldn’t Fat Shark prioritize enhancing the less popular weapons? Besides, challenging oneself doesn’t mean wanting to turn the character they control into a high-level paraplegic who sits in a wheelchair, holds a toilet plunger, and wrestles with Transformers. Fat Shark is really lucky; their game lacks competitors. But they are still trying to kill the game. Is this how they consume players’ enthusiasm? I can’t figure out why they need to make this balance adjustment. Casual players won’t care about this, but hardcore players (heresy to auric) would prefer to have more options for their Builds. Fat Shark’s balance adjustment is like breaking a player’s leg, forcing them to choose between using a wheelchair and a stretcher. They keep nerfing usable weapons in HAVOC and Vortex, while ignoring weapons with performance comparable to my grandfather’s walking stick, as well as various bugs and the much-needed graphic optimization that players desperately need.
By the way, Fat Shark should really add a scoreboard to the game to prevent some people from having the illusion that “my talents and weapons are very strong” and giving incorrect feedback to the game and other players. This kind of thing should be done by Fat Shark himself, rather than relying on community made mods. I believe that players who want to play for a long time and customize their own builds also need this intuitive data, such as how many times a certain talent is triggered in a game and how long it takes to take effect; The specific damage value of a certain weapon, etc

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This patch is like 90% buffs what could you possibly be referring to?

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Nerf plasma gun is not a good idea. Using this weapon in games other than Vortex and HAVOC is torturing oneself, but high difficulty requires the unique powerful penetration ability of this weapon. If Fatshark nerf plasma gun because it against common sense, I think they should make it even more difficult for the capture net to penetrate the Crasher.
The weakening of the Mind Shield is even more inexplicable. Gunner only makes players feel pressure in Vortex and Havoc20+. The Mind Shield itself has very little health, and the 33% increase in cooldown time is unbelievable.
As for Hive scum, well, it’s not the first time Fatshark has played P2W and sold out DLC before becoming Nerf. The EU seems to have made legal judgments on this behavior, which seems to be against the world of warships. I will search for relevant cases.

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If you don’t play Auric Vortex or Havoc over 20, this change is irrelevant (even an effective enhancement for Ogryn). But for high difficulty levels, Veteran’s battle roar, plasma gun, and psychic shield are crucial to the life and death of the entire team.

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Brother, its Uncharged Attacks got a VERY forgiving Cleave cap and its Charged Attacks got outright buffed. This was a REWORK that IMPROVED the Plasma Gun.

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oh jesus christ

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Indeed, under normal circumstances, it is not possible to encounter situations that require penetrating 18 enemies. Unfortunately, the meaning of the right-click is still unclearIndeed, under normal circumstances, it is not possible to encounter situations that require penetrating 18 enemies. Unfortunately, the meaning of the right-click is still unclear. We hope that the redesigned plasma gun can bring us more surprises.

Because the gunners of Auric and Havoc below level 20 pose almost no threat to players, but in high difficulty, the damage caused by the gunners is extremely terrifying. Therefore, the additional resilience and spiritual shield provided by War Cry are needed to ensure the survival of the team

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I think I’m noticing a pattern here, second thread like this. @Index was right as usual.

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This is the third thread where people assume I don’t play havoc or am just bad at the game because I said the nerfs are nothing.

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We have a plasma voc god gamer here, beware boyz

First of all the game needs to throw 18 crushers is a trash design. I can’t comprehend why anyone would think they way Havoc provide challenge is healthy. In fact it throws that ammount because all the OP stuff the game has, i guess you can say thanks to the “never nerf” plebs. Second - there is a new 50% cleave talent, you will be able to kill a blob of shotgunners with one button click still, probably. Peak gaming, aye.

Fatshark droped NO IT’S NOT GONNA BE A NERF on bilibili is both pathetic and pure comedy at the same time.

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Play hard, crutch hard. Amirite?

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Maybe the only thing positive in this patch
But psyker are still unnerfed… scums have still 3 blitzes op…DS appears still unnerfed…

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Nah, this Update’s balancing changes are an overall MASSIVE improvement in my opinion.

Infantry Lasguns finally got buffed! Unfortunately, those buffs didn’t meet my exact recommended specifications but alas. I’m excited to try them out again!

Gun Lugger’s no longer going to be a meme build, which makes me smile.

And so on.

It is fair and right to bring these up, yeah.

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No wait a second,18 penetrate is approximately equal to 9 Bulletproof armor enemy,so what’s the number when plasma gun shooting the Shielder or Crusher?This means that the only option to kill the expert enemy behind the crowds of Crusher or Shielder is likely to become a joke.

Ah yes, bizarro world, where buffing weapons to trivialize H40 caters to skilled players.

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Why don’t you wait until you get your hands on the update? the way it looks rn is that plasma gun barely got nerfed rather just a small rework

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The fact of this game is that from auric to Havoc, there are selfish and arrogant players who have no teamwork skills. Their talent points only focus on increasing basic values such as resilience. They use firearms like Ogryn, only holding down the trigger and grabbing ammunition. Those who use selfish builds such as invisibility and throw all the pressure on their teammates to charge forward silently receive all the praise, but no one thinks about why the entire team collapses. I have experienced more than once in Epic Vortex and Havoc that when I put in a lot of effort to kill Expert and ran out of bullets, I saw Ogryn shooting ordinary soldiers with a heavy machine gun and grabbing bullets. I can understand the gameplay that focuses on low difficulty and happiness, but respect is mutual. Heresy level players should respect the feelings of Havoc40 players.

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It’s better that way. 18 penetration is a concerning data.On the other hand, Fatshark’s countless balance adjustments in Vermintide are full of malice towards players,That’s why I’m so dissatisfied.

The current plasma gun doesn’t pen crushers or bulwarks, so it’s not a nerf against shooting through those enemies specifically.

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