A invulnerability timer after revive is desperately needed

As a player who plays on 4 and 5 difficulty mostly it seems to be oppressively common to be revived in a fight only to be IMMEDIATELY downed before you can even move. While missing a wound (which you will always be after being revived) and without toughness (which you will always be after a revive) it is laughably easy for enemies to one shot you as soon as you stand up. Even lowgrade enemies such as a couple of poxwalkers can 1 shot a player who was just revived, and with most high level missons having hordes of crushers and maulers than can’t reasonably be cleared before killing the downed player even tanky classes are subject to this unnecessarily annoying game mechanic.

A simple, short invulnerability timer after revive, even as short as .5 or .25 seconds would drastically reduce this annoying and quite common occurrence.

2 Likes

Wait there always has been an invuln window after being revived. They even increased the duration a while ago. Was it stealth removed this patch or are you just tripping I wonder.

The invulnerability never worked and this is desperately needed, indeed.

I’ve been sniped down while in the getting up animation. Admittedly the sniper wasn’t targeting me per se, but it did kill me.

Sometimes you get teammates who know the best flavour of crayon.

If someone starts rezzing you into a meatgrinder, get on mic and tell them to clear before they finish.

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