I hope they make more dynamic swaps than just the boltgun. Still dozens of bolt-pulls every swap that are gross. Make them cool like the revolver draws and these new bolter ones. Zealot/Veteran grenade is especially bad for me. You can’t cook grenades, but you pull the pin every draw like you’re about to. And then you stow this grenade with no pin back in your pocket. Its completely goofy to watch.
Also please let there be more flow through into melee combat like you want everyone to do. Maybe a couple of weapons need long draws but they’re also on a ton of not powerful weapons like the stubber, on top of its trigger delay and giant M2 deploy time.
And most importantly please actually change Stamina regen so that dodging does not touch the delay. I’ve seen this ‘confirmed as a bug’ numerous times and its kinda an important game functionality to be aware of. Is it going to change? Is your own design intent not to want the dodge meta to end? Let people use pushes.
About the cheat spawns, I’ve noticed that a lot (way too many really) of enemy spawns are just holes in the ceiling or catwalks high overhead. When enemies appear up top they drop straight down to the ground without making any sound. Sometimes the drop is very long, what seems like 20-30 feet or even more.
The player does not expect this to happen because any reasonable person would expect you to break your legs if you tried to do this, OR at least make some amount of sound. So from the player’s perspective enemies might as well be using a star trek telepporter because they just appear instantly in places entirely devoid of enemies.
The regular spawn areas are not much better. Hatches and doors in the walls make no sound when they open so an entire patrol of shotgunners and shooters can exit a wall right behind you and kill you dead before you even know what happened.
That’s not a cheat spawn, if you can see them on the way in… although if they fall 20 feet that SHOULD make a sound. What this is … is they just blip in. I’ve seen it in exterior maps where I jumped down to a lower balcony and just before I landed 'POOF" 20 dreg shooters and two ogryn appear on that ledge.
This. But they’ll never do it. Too much effort, why build a good game with unique & varied weapons. Just artificially gimp and buff the stats until they all perform about the same. It’s the Fatshark way.
Who is this we you speak of?? Speak for yourself noob. This is a fake problem people come up with when they are unable to listen for the sound queue of a nearby enemy about to hit them and unable to react in time. The sound queues in this game work well and if you use them then you wont get hit in the back by enemies that snuck up on you because you had your back to one of the doors they walk out of.
First of all this video is old. Second of all these enemies spawned in front of these people not behind. And lastly this was right after an elevator which most likely means they just spawned in late. I never feel like enemies sneak up on me because i listen to the audio queue. This changes nothing. Learn to use your ears amd dont say stuff with the word “we” in posts because i have 0 issue with the spawns in this game.
Sorry noob, we all want cheat spawns ended… but if you want to exempt yourself, you can.
WE want cheat spawns ended.
Sorry you didn’t know about them. TBH, I didn’t know they were in v2, but since then I’ve gotten to see lots of vids on that too. Your ‘first’ is bad because no updates in months until just now, your ‘second’ is just the cheat spawn better demoed, happens behind too and quit often, and your three is off base because there’s confirmed issues with the audio in game. Heck, sometimes the daemonhost doesn’t even make a sound until it activates.
Now, I didn’t see anything in the patch notes about fixing the cheat spawns, but we’re all hoping we will soon.
EDIT: Since you didn’t know about them, here’s the last big thread I remember on cheat spawns. Sadly a lot of the videos don’t work anymore, but maybe someone there can help you find them, if you actually have a desire to learn.