saltzpyre- warrior priest support/tank class.
passive -warrior priest at the start of the game the warrior priest gains 1 charge of healing and collecting tomes increases these charges to a total of 4 charges the warrior priest can use or save these charges of heals throughout the game for when needed to heal teammates/himself in dire situations the cast time of the heal is .75 secs and heals like a healing draught.
ult/F - sigmars wrath for 10seconds the warrior priest has increase power and heals himself overtime every sec.
warriors priest weapons:
one handed hammer with a warrior priest book in the other hand: this one handed hammer does less damage but provides a passive to you and the group 5% damage reduction in a certain radius around the warrior priest.
duel one handed hammers
one handed hammer and shield
two hand hammer.
kerillian- high elf mage
this will give another mage in the game which vermin tide could really use instead of more melee as well has added in more spells.
ults- kerillian has a choice of 3 ults to choose from, shadow, light for support, and nature.
shadow- strong damage
nature-roots enemy’s in the radius of the target area casted for 2secs as well as adds small poison damage overtime effect.
light- blinds enemy’s around kerillian and lowers the damage the enemy’s do to her and her teammates for a certain duration, allowing this spec to go more towards supporting your teammates.
staff of shadow: each one has a strong and light spell shadow spell attack
staff of light: each one has a strong and light spell attack for light
staff of nature: each one has a strong and light nature spell attack
duel wield sword and staff: light spell attack only with this staff.