This.
I don’t want FS anywhere near the next tide game.
That said, I’d love a Greentide game where we fight Orks.
This.
I don’t want FS anywhere near the next tide game.
That said, I’d love a Greentide game where we fight Orks.
GREEEEEENTIDE could still be an expansion for DT. I don’t want to wait for DT2 for that!
I want Orks so badly!
slaneesh
cmon fatshark, make the game AO rated at last and let us enjoy 3 titties in first person “melee”
to quote the taxi driver from total recall:”I wish I had 3 hands baby”
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God damn it people. I write a serious post for a change, pour my heart out, and what do you do?
You ask for 3 titty women. Bloody gooners ![]()
That’s paid dlc ser
but according to todd howard that’s 16x the details.
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and yes, no developer thus far has had the balls for a slaneesh faction (correct me if I’m wrong, with source material
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jokes aside, mods like new vegas redesigned, adding graphic scenes to where a gang attack took place adds to the atmosphere since its not shying away from mature themes.
figured 40k being all kinds of “violent” why no nude bodymutilated daemons?
per cheek each or is it a whole butt-bundle?
new update confirmed :”the age of strife and silicon” ![]()
I cannot recommend enough https://www.nexusmods.com/games/newvegas/collections/jscbqj for New Vegas.
Thing is I don’t think games workshop themself want to portray it.
Fair enough, I mean, that wasn’t my proudest nut right there either.
It looks like a trial in The Purge (American Nightmare) your game…

And who was the guy solely responsible for making tide combat? Did one person leaving really doom an entire studio?
The guy who left was the lead combat designer, also the combat team lead and according to him he built up the team as well. So while there is a team left, the one with the overarching vision has left.
And we can add that, since he left, things have gone wrong.
Since he has left, we have buffs everywhere. Talents buffed, weapons buffed, and even when things get out of hands… enemies buffed.
Something is wrong at Fatshark. They never nerf… even Purgatus is not looked at… and considering they released stats, they have all metrics to be able to adjust the game.
However, I fear that they don’t know what to do with these metrics.
Yes.
Especially considering the visceral first person combat is the best thing about this game. Graphics and audio too, but every other mechanic surrounding it has been pretty bad. Same with V2 and DT didn’t really improve until Locked & Loaded.
We can see it with the new weapons as well. Everything has been a copy/paste from V2 with a reskin or just very disappointing altogether.
That might have more to do with the reaction that a quite sizable part of the community has each time there is news of nerfs…And not that there were many nerfs before the leave of Mats Andersson
at least, there’s a lack of direction imo. power was added step by step, then compensated for by inflating enemy numbers until we got blobs of enemies stuck in each other, plus havoc populated only by a small part of the player base.
It has not gotten better since he left.
I’m not saying it would have been better if he was still here, but it certainly hasn’t been better since!