so, recently we have a nice discussion with my team-mates on about the most common causes of wipe in legend…and we got to the conclusion that except for extremely unlucky AI-director we wipes due to Bad kiting on Boss fight or Attrition.
Boss Fights in legend are 70% times with an horde spawning…fighting both at the same time is almost impossible so you have to pick up a “rabbit” to kite the boss when the other members clear the way…ofc is not easy on every map and you have to kite away from the horde…but if you managed this you win. Kiting is one of the most underrated skills in this game and in many maps you don’t need to use it…so many players are unable to “master” it due to inactivity. There are few guides on you tube that can help you though. some bosses are a lot easier to be kited than others ofc (spawn is the worst, stormfiend the easiest) but thats it.
Attrition is the continue loss of health due to greedy plays/absence of tagging/lack of coordination…meaning that when a boss/horde spawn hou are already in a bad situation: one or two members has low health and can be taken down in 1-2 hits…and that is a problem…
Greedy players are a thing and ofc some careers “enhance” this behaviour…have you ever seen a greedy slayer? i haven’t…anyway you can manage this playing with your friends but if you pug a lot there is a good chance you will encounter this situation…good luck!
Abscense of tagging it’s a real problem and one of the common cause of health loss…so many times we wiped because nobody tagged this marauder in the midts of the wavr or a packmaster…a fast tag is the difference between life/death in creepy situations…unfortunately a low% of the player tag everytime…thinking is useless to tag an elite you have in front of you…yeah the same elite his charging is attack that you will parry…but maybe your team-mate on your back hasn’t seen him…health loss!!1
And then, the lack of coordination…that is something really difficult to acquire in pugs group BUT you can improve a lot…costantly checking your team mates and try to support them as you can…this is a common mentality for “tank” players but dps generally has a little “vision” of the battle, looking forward and thinking there is alway someone on their back…wrong!!!
I must admit i have found some really good players in pugs…but every run can turn into a nightmare in a matter of second…and all these things i have mentioned can make the difference…
what you think?