I’d like the crafting system to change but there’s a lot of discussion on it. From what I read around, people want more plasteel, diamantine to have a purpose, break locks, removal of lower tiers, and a buncha other stuff…
So with vermintide 1 crafting at the Shrine of Solace you could forge, offer, or invocate.
Forge: You forge random weapon, a random melee weapon, or a random ranged weapon. Don’t really need this as we have brunt’s RNG to deal with.
Offer: reroll all 3 traits (blessings in darktide). You have the option to keep your old rolls or go with the new rolls.
Invocate: reroll trait percentages. Would be the equivalent of tiers in darktide. Seems random. If the % roll is lower than your current then you keep your current, otherwise you change to the higher %.
I figure I’d mention this as it has both RNG and usage of plasteel and diamantine. Basically, the way I see it is:
- Upgrading our weapons wouldn’t change.
- Perks have their own Offer and Invocate reroll using plasteel.
- Blessings have their own Offer and Invocate reroll using diamantine.
I’m not sure about doing this for perks because of breakpoints. I’m not too bothered about blessings because they’re just buffs in my eyes.
But this achieves:
- Removal of locks.
- Good stat rolled weapons aren’t bricked coz of crappy RNG locking you out.
- Diamantine having a use.
- RNG trying to fish for combos and max % rolls.
- You’d still have multiple weapons for different combinations.
The main negatives with our current darktide version
- You can’t freely change your (two non-locked) perks/blessings to a max stat roll.
- Random chance for max stats.
I’ve never invocated to a max stat before. Also I’d hope rerolling would give a random perk/blessing of equivalent stat, but the only oddity is + stamina perk. However, both vermintide 1 and 2 had red weapons. So the solution would be to get red weapons in darktide. Then plasteel + diamantine reroll them to the way you want.
P.S. Did I just download a 50GB game for pictures? Yes. Yes I did.