Will Duelling Sword be available on Arbites?

Someone needs to slaps fatshark with dictionary, that only provides a definition to the word balanced.

And keep slapping them until they get it, and spend their time making the game balanced at damnation levels.

Thus making all wepaons, skills, and class viable throught out the whole game, regardless of what level you play at.

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As much as I understand the reasoning, I don’t think that will be the case entirely. As good as the Combat Blades are, they simply lack the killing power and ease of use that the Duelling Sword (especially Mk IV) provides.
We’ve already had knife meta before the advent of Duelling Sword and it wasn’t even half as abhorrent. It has worse both horde clear and single target damage. If they nerf the Duelling Sword but don’t even touch the Combat Blades, the situation will improve immensely.

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It was never okay on psyker, psyker players just don’t use their melee.

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Take 3-4 Dueling swords and watch what happens in the majority of games. Theyre not overpowered. They have a role. The fill the role a bit too well and should have their cleave nerfed to Oblivion, not have their ability to kill Crushers, which is pretty much useless unless you are new, nerfed..

The fact that they are better at killing elites - especially heavy armour - better than 40K sci-fi weapons specifically designed to do so (power sword, thunder hammer, chainaxe etc.) is laughable, killing Crushers/Maulers/Bulwarks/Reapers is the one thing Duelling Sword (which is basically a rapier) should specifically be simply terrible at.

And yes, take 3-4 duelling swords into a game and you’ll dominate it. Zealot with DS, Psyker with DS + Infernus Staff, Veteran with DS + VoC + Shredder Grenades and you’ll decimate anything.
If you think horde will be a threat, or even a slight hinderance in such a setup then you clearly need to watch some high-level gameplay of Darktide. The map will be steamrolled.

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Stop adding your own faux personalised flavour of ‘realism’ to a game.

Powersword isn’t even issued to rejects. Gaunt’s came from the head of an Industrial planet’s House. You do not understand the scale of this.

The powersword ingame is a unique to veteran weapon partly because flavour, partly because the class needs access to a weapon that can kill anything the most, and especially help him with hordeclear, as outside of VoC his defences are the weakest.

Stop using the arguement ‘high level x y z so buffs should be x y z’ this has never happened in gaming for time immeorial as games needs to be marketed and balanced in a way casual gamers can get the most out of it.

Proof of this concept in DT is the launch Vet flood before people mass swapped to Zealot, then Ogryn. As Ogryn its the easiest class in fact it literally plays itself so you’ll get the most lowest skill players playing it to have the greatest impact. You’ll conversely get the highest skill players playing Vet to get the most out of it, but this is NOT withstanding good players play all classes. They can just leveerage it better to be more efficient.

Hence, most duelnig sword users are ‘Ogryn’ equivalents. They saw high skill Vets using DS4 to one shot charging muties and think they can do the same, but in actual fact theyre metaslaves and cant even utilise the 1-2 mechanic of the heavy attacks and instead either use it with the same timing as any other heavy or just cop out and h1/altfire it on targets that have cc immunity they just gave or targets that would be more beneficial and efficient to utilise the extremely fast nature of h2.

The fact 90%+ of DS users don’t utilise it to its potential is proof of metaslaving, not that the weapon is OP. The game has a serious problem with this flood. These are specifically the types of players that when 2-3 on a team will find themselves overrun and wipe the game for their teammates very often in solo pugs, which is what the game should be balanced around NOTWITHSTANDING players ability to work as a team. Situational awareness and leveeraging weapons skillfully is, unfortunately a different ballpark and cannot really be balanced for.

This leaves devs to go their own way and actually a develope a vision of their game rather than submit to the metaslaves who are crusading to homogenise the game for their own benefit.

Let me guess. You use them?

Yes, they nuke the difficulty.

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I used DS4 when they first gave it to Vet. When noone was usign Chainsword I thought it was incredibly good on that class whose particular weakness was Muties to oneshot them as theyre charging. Then I realised I could do the sam with DS4 (And potentially Shovel)

I don’t use DS4, its overkill in every situation and really only shines as a Psyker backup, not a Zealot and Vet main, but thats my opinion, and I can acknowledge that. I like the other 2 and only run them when I know my team sucks/players who go down before first medicaes and need to help carry.

I don’t really agree they nuke the difficulty. I think theyre boring crutches that more often than not get a team wiped because the majority of players cannot utilise them and any Havoc35+'s you guys have me shadowbanned.

For most difficulties its true. But on hvc 40 my team realized that other weapons performs way better if u use them properly.

fine…
I don’t play havoc 40.

So? what can I expect?

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Chill man.

Problem with DS is:

  1. too easy to use
  2. its persists outside psyker

Other melee weapons is good, but harder to use and depends on how well u use them. How many time u spend with them.

DS is just good from the box. U take it and use. No practice need.

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I only ever use a chainsword on a vet, I just find them really really good.

Nah, DS is a little too strong on everything, but I do mean only a little. Some light touches to bring it back down to Earth, and more importantly, some modest buffs to a lot of other weapons will put the game in a much better state.

Dueling Sword is “easy” because it has straight forward, sensible, and short attack strings. Its moveset is very, very close to what players would make if they could pick and choose each attack in a string. But the weapon is not auto-locking onto enemies, auto-blocking or auto-dodging attacks for the player, etc, etc. Psyker staffs and flamer are objectively more braindead than DS. Something being overpowered and braindead can have correlation, but they’re actually two separate things. Overpowered things can actually still retain a large skill gap.

Ds4 still top dog outside of relic blade, tldr

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I can’t imagine a dlc class made after ogryn rework and, generally speaking, the direction of class balance since patch 13 would be DOA because of the funny toothpick of death that trivializes the game. It’s going to have shield, one of ogryn’s best weapons, and probably an incredibly busted talent tree to support it.

Remove uncanny strike from the game, lower the finesse by like 30-40% and equalize the mobility with devil’s claw (probably best benchmark for mobility), make the special action a high stagger parry action rather than being a free stagger followup on any attack against all enemies, and dueling sword would still be an incredibly powerful weapon in h40, but at least a bit interesting.

Cause your wishful fanfic can’t handle lore accuracy? No, I don’t think I will. You either address this argument or get used to having it pushed down your throat until you do.

This is true, but DS - and a couple other things - are a problem on casual level as well. I often play Heresy/Damnation with my more casual friends and they feel pigeonholed into things like Plasma Gun, Duelling Sword etc. since if they don’t take it but someone else on the team does they have barely anything to do. If anything, they feel the problem of OP weapons more than I do since I can take anything and make it work - they can’t.

It is not proof of metaslaving, but neither is it proof of weapon being OP.
Yet is is also OP as hell lmao, there’s a reason top dogs run true solos almost exclusively with it

Alright buddy, you’ve spent your quota of personal attacks and insults per thread. Now you’re either polite or you’re gonna be talking to yourself.

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OP has a bronze face, but he is telling what everyone thinks deep down but they are not brave enough to say it out loud

if Arbites won’t be allowed to have duelling sword and bolter it would be a dead class even before release

maces and shotguns sucks in this game, only new ogryn is buffed enough to make them decent, its just the way it is

Zealot DS, dash then crusher one shot and Cat 3 knife infinite stamina run
Vet Plasma - 3 shot to Crusher, 3 upgraded sticky chained krak for almost full monstrosity kill, constant VOC gold toughness
Ogryn Bully 3b constant stagger, 3 light swings on Crusher, bleed is a bonus.

So many Ogryn players now, more than DS or Plasma.

Guarantee someone going to look to see if new class going to have a broken build as above, or the class becomes a temporary fad because it was new and interesting for a while.

What all those above have in common is anti-armour. That’s what people will look to see in new class first. Hell it might even have one shot crusher gimmick then you’ll have full K9 teams.