The beauty of having a choice of difficulty at all really comes down to two things: easing new players into the game and maintaining the longevity of the game through challenge. There are 4 difficulty levels, if a new player has to play a little longer to get to vet and a vet player has to play a little longer to get to champ and a champ player has to play a little (or bigger gap) longer to play Legend, I don’t think a casual player would even notice. However, we who put a lot of time into your game probably aren’t just doing it for loot progression, while that may be a perk, we’ve learned the ins and outs of the game to play the ‘real game’ at the end. There’s literally no reason to make Legend easy for anyone. There’s 3 difficulties prior and if someone just isn’t that good… well, stay where u are until you are that good. The thing is we’re all playing for fun, if you’re a casual that’s mad that you don’t get to play Legend with the ‘top dogs’, you’re not doing that, whereas if your a ‘top dog’ mad because the game poses no challenge and therefore you have little purpose to keep playing beyond the few hours of sheer novelty, that’s pretty understandable. V1 had a smaller but dedicated community and that game had longevity, people played it until V2 came along, that’s almost 3 years and those there from the beginning would not have remained there if they were able to solo everything within 2 weeks.
End point: There’s no reason those that find they can’t complete maps on Legend at high rates can’t play a lower difficulty where they can; if it’s still challenging enough that you’re not completing MOST of the time then why increase difficulty? Yet, people will say they couldn’t complete because there were mechanics that were impossible to overcome (lots of disablers), yet people were completing it over and over with duos without fail. Obviously, these mechanics were overcome by them through game knowledge and skill and those so sure they’re playing as good as anyone can aren’t. There’s a lot of reason there should be challenge enough to keep the vets and people that genuinely love the game and are willing to play and learn for long periods to become capable of taking on that challenge occupied more than 2 weeks.