Why do heresy missions all have the ‘Endless hordes’ modifier even when it’s not specified on the mission select screen ? By the way, that modifier is trash on malice+ difficulties. To be avoided at all costs. Just split it into +hordes, +elites, and +specials already !
Edit: I made a bug report. Heresy right now is nigh unplayable.
It’s interesting, because it’s clearly a left-over.
The overworked “Endless Horde” modifier is Hi-Intensity Zone. Endless Hordes was more extreme, so this explains why Heresy difficulty right now on super steroids. Also interesting: It means all the old modifiers must be still in the game code, not deleted, just disabled from rotation.
Incidentally one of the funniest bugs in the game, Endless Hordes makes Heresy more of a challenge than many Damnation runs.