I have the feeling that spawing system is even more broken with 1.0.5…
I understand ambushes, skaven should spawn everywhere from holes around you, but when you hear the horn, it’s a horde, so they should come from far… But recently, I see more and more hordes spawn right next to us in less than 1 second. And you can see that they don’t even climb or something else, they just spawn magically. Look at this for example : https://www.reddit.com/r/Vermintide/comments/8asgtf/game_is_working_as_intended/ https://www.youtube.com/watch?v=Ypwd_zVGFDg&feature=youtu.be
At the moment, something like this happens at least once per map. Sometimes we can deal with it, sometimes there’s no chance because of a boss, specials and elites at the same time. I think these spawn problems are really unfair. There should be a preparation time for a horde, just like in L4D or like it’s supposed to be in this game.
Moreover, it’s the same case for specials, I see a lot of them spawn in front of me. I think that was not like that before 1.0.5
iirc (the original) Left 4 Dead for example had it, that Zombies weren’t able to spawn in the LoS of Players. (I think the Director of L4D2 got a tadmore erratic though)
that’s something that happened in VT 1 already. One of hte prime spots for that had been just before you fight Kretch. The game regulary spawned 2 ammo chests there
Yesterday i had gunner spawn right in front of me, and hookrat behind me at the same time(in a cave). I lost 75% of my hp just to that. I really wish at least specials wouldn’t spawn right behind/in front of you.