- dueling sword
- inferno staff
- i want to know the results
Normal Flamer should be included alongside Inferno Staff.
Flame type weapons really need to have a cleave limit.
Inferno Staff is the most broken thing in the game currently there’s no debate about that. A good Psyker can easily get about 3M damage or more within a run. That’s how broken it is. It’s kind of funny when I choose it, I almost feel like I’m contributing nothing by using it. But in the end, I always have the most DMG on the scoreboard. I hardly use it because I feel so disgusted with myself by doing so. Once in awhile it’s fun for sure.
Crusher overhead
And…OH MY GOD! HERE COMES THE CRUSHER WITH A STEEL CHAAAAAIR!!!
You almost never see 3mill dmg on anything but Havoc 35+(and even there it would be at the high end), and then its only because the enemies have 2-4 times the normal amount if health and there’s so many of them. Why is the total dmg done a problem? A typical auric maelstrom game with inferno is more like 600-800k dmg, with other classes being in the 300-500k range.
There’s numerous things the inferno staff isn’t good at dealing with. Crushers, mutie trains, captains/cultist minibosses, chaos spawns, spread out ranged enemies(especially on havoc, reapers in particular are way more stagger resistant), etc.
Inferno staff mostly shines when you can funnel enemies into cokepoints. The whole point of flame weapons is the cleave. Other classes have builds that can compete on dmg if they know how to. I’ve seen ogryns and zealots do similar numbers, among other methods by intelligent use of grenades and other high cleave weapons on chokepoints.
I would say DS because flames are weak vs some enemies and require situational awareness to use properly. That said you don’t need to aim, which definitely makes it more accessible.
I can’t think of any enemies or situations DS is particularly weak against… Maybe a crusher/bulwark closet
If you go by the metric of most damage done you could probably get higher more easily on the fire stick but that’s not really the most reliable metric for “strongest” imo.
Is this all on Psyker? What about other classes using duelling sword?
I see it a lot in my pre-made my buddy gets literally 2-3mill easy (I only do 40 Havocs). Obviously, in regular games you’re not going to see that kind of DMG as often. It’s only really good at mixed hordes & stuff like that. It’s still the most overpowered thing in the game there’s no doubt or question. That’s why with certain enemies you have your melee weapon to pull out with other threats that the staff cannot handle. It’s pretty simple. As a whole it’s still the best overall. I don’t see other classes pulling those kinds of numbers not even close… Not sure what you’re talking about lol. They do very well, but literally not 2.5m-3m DMG in a single run. If that happens it’s rare af. Psyker has the best potential to outdo all classes in DMG, it’s not even close most of the time.
True… A good Psyker has the best potential. I’m not sure what this guy is talking about. The thing is I’ve only been playing maybe around 1k hours. I do a lot of Havoc. I’m not seeing other classes pulling literally 2-3 mill damage like a Pskyer can. Highest Ogryn damage I’ve played with got maybe 1.6mill at the very most. Could get more for sure, but it’s ridiculous saying others can compete with flame staff like that just normally on Havoc. 2-3mill come on… Maybe if they’re super goddamn good at the game they’ll get those numbers.
purge staff for one reason
infinite cleave
yeah obviously its the most overpowered. its hard to beat a decent pskyer player with that… ive made it close a few times with my vet with demo team helping. you just cannot deny it. most times i use it im always on top in damage. its kind of funny to say that youre gonna compete with flame staff getting like almost 3 mill in damage kind of delusional there. unless they are like really good. its just a dumb thing to say really.
Yep, it’s pretty silly lol.
don’t even need a decent psyker, ANY purge psyker will out damage you if they can go without dying to trash
But why? You’re still just basically giving me a number, without explaining why this particular number is overpowered. By overpowered I understand something like so strong that it breaks the game. Or solves all problems you’re faced with, even ones it’s not intended to. But I don’t think the purgatus staff breaks the game, exactly because it has weaknesses.
In general there’s always going to be one weapon that, on the whole, does more dmg than all other weapons. Unless you’re going to waste a lot of time trying to make everything exactly equal, there just is going to be one weapon that has the highest damage potential compared to all others. That alone doesn’t tell us this weapon is overpowered, exactly because it can still have weaknesses.
The hallmark of good weapon balancing is to make sure it still has weaknesses that means it doesn’t solve all possible, or too many of the problems you might run into. And for some of the things you can do with it, it does require skill. You can stand still and burn down chaff.
But if you’re swarmed by crushers, maulers, and ragers, now you have to start using primary fire spam and a lot of movement (or your team mates need to use abilities to stagger them a lot). If there’s a lot of ranged enemies spread out, you really have to start using movement, dodge-sliding, and positional awareness to use purgatus to bring them down. Some are going to be out of reach and you simply have to switch to another weapon, or find another path to deal with them.
Perhaps this whole problem is you’re overfocused on the raw damage numbers thinking this is what defines an overpowered weapon, instead of considering how many potential problem the weapon solves, and whether it has any potential weaknesses that require a change in weapon and approach. Simply saying “it does X more dmg compared to other weapons and classes” just isn’t a good measure of whether the weapon is overpowered.
Many people complain the plasma gun on vet is overpowered, but nobody ever references it’s damage done in a run to argue this. It is the enormous problem solving ability ability of the weapon. That it simply has no weakness and is good against basically everything, even horde clearing. This is also the argument for dueling sword being overpowered. Not the total dmg done, but that it is effective against all enemies, regardless of armor type, and even against horde.
really? does he really need to explain this to you? how do you not know this at all? have you even played this game for any amount of time?
I have a level 2400 psyker and I would like to have it explained to me with an argument that has more meat than “you can do 3 million damage with purgatus staff on Havoc 40”.
purge staff will basically kill everything in front of you as long as it is not a crusher or boss
it has infinite cleave, can be used with talents to spread stacks to nearby enemies, apply more stacks of soulblaze by killing an elite (which it does very easily), it can crit, it has next to zero peril generation, can be used in conjunction with shriek to overstack soulblaze (staff only allows a max stack of 16) and it suppresses ranged units
not to mention that it’s m1 can stagger all non-boss enemies idk about bosses i’ve not tried
To be totally fair… How do you not know this? If you’re that level of Psyker you should clearly know this information & not be asking about it? lmao.