What's actually happening within FS?

I absolutely is, but it was not aimed at anyone.

I disagree. You can absolutely change your appearance, even without surgery. And, like the example above, it’s an example. An example about a specific personality trait where people are being d1cks (I’m not saying anyone is a d1ck, just to be clear, since apparently it wasn’t), for the sake of being dicks and disguising themselves as “truthsayers”.

Like the Simpsons where Crusty makes a bad commend and everyone is appalled, he goes “It’s a joooooooke!”, so now it’s all alright.

I personally find it unacceptable. But hey, I’m just telling the truth.


Was that suppose to be a jab at me?

Funny you mention that. I’ve taken a break from WoW but it was good to see Blizzard devs recognise issues and try to be more transparent and communicative post Shadowlands.

Hopefully FS can go through a similar cycle of change.

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So uhhhh in the time it took fatshark to
Say they were going to do something and that was just type some words and screenshot the build of the game they have not do it and then go on holiday

Arrowhead added 2 new weapons and 2 entirely new enemies to helldivers

Both Swedish companies around the same size and work around the exact same mandated holidays.

:thinking:

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Arrowhead is making Fatshark look like fools.

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So, to try to clarify things up…

For those who don’t know. I am a Swede, and I am 38 years old.

Prior to my current employment in healthcare, I worked as a restaurant chef for ten years, solely in Sweden, and as a graphic designer when I was younger, primarily on web-based projects such as websites, WordPress, and Flash.


I went to school to gain an education as a graphics designer and chef.

I’ve never had a 4-5 week vacation in my life.

The mere thought of taking 4-5 weeks off as a chef is insane to me and would have been sinply impossible because you are rarely employed nine to five and are instead called in to work for several restaurants when they are in the sh1tter on a moments notice.

That is how you survive working in the kitchen: always pick up the phone when it rings and be ready in 5 minutes. Are you at your son’s birthday party? Give him a short hug and get to work.

As a freelance graphical designer, I can say that it was the very same thing, but I didn’t have my own family yet back then.


At my current job in healthcare, I normally have one week off each year (that is 7 days off) because it is tough to find people to fill in for me.


My goal with writing all of this stuff is to try to convey to you great people on this forum that the so-called “mandated Swedish vacation” that you like to post about is a fiction that only exists in very specific workplaces.

Most people in Sweden work hard and take pride in what they do every day.


Also, having the “right” to take a vacation does not mean you are able to do so.

You must have a replacement available to fill in for you, which is uncommon, particularly in the careers I have worked and currently are working in.

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Pretty sure we already knew that - Fatshark deciding to take two weeks at the end of the year to shut down basically everything is a bizarre anomaly.

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Not every company operates the same. Not every company communicates with their playerbase often.

Thread is obvious bait and weak one at that.

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I love your new profile picture! :mouse:

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I don’t think it makes them look any better, if the reason to release an incomplete game with an even nastier monetisation scheme was not greed or necessity, but they just felt like it.

Well they definitely made Darktide with long-term commitment in mind. Didn’t read the full @Wahid to be honest, I kinda skimmed over this thread.

Butt Darktide has a bright future. I just know it. I can’t wait to see the new content, but know this - It will take some time, the critics of Fatshark are right about that. I think we will get Penance Update (and I personally hope also some to the commisary) in summer, Crafting rework late fall. That’s what I think will happen.

Until then don’t expect big stuff, but still. It will be worth it.

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“Butt” :rofl:

On a serious note; I am right with you!

I am very much looking forward to the update whenever it gets released.

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Probably going to make a thread about it in gameplay feedback but I really think they need to do more balance patches. Would help fill out content more and make the game feel alive. Long dry stretches without content would be way more interesting with some small changes here and there and would help the game feel “alive.”

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I want you to know… that I will be reading every single post you make in the voice of Swedish Chef.

Is this insensitive? Most definitely, but you are both Swedish and a chef and my dumb American ass grew up with the Muppets!

Butt Darktide. Sorry, I didn’t read anything in that post other than that. It’s all I could see.

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That sounds like changes for changes’ sake to me. And that’s never good when it’s for balance.
Game balance is weird enough as it is, no need to make it weirder.



Mmmmmm-mmmmmmuricans!

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There’s a lot of fine-tuning that needs to happen. FS tends to instead smack over-performers with multiple stacking nerfs that are more than the sum of their parts.

It’d be better to have more common balance changes, especially to take into account the complexity of multiple health thresholds across difficulties. It’s essentially just swapping numbers, so it shouldn’t take long from a dev perspective, and it’d help differentiate weapons and keep people happy.

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I really, really disagree. I don’t think experimenting a little bit with under preforming weapons is ever a bad thing.

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You can check Microsoft off of the list, the issues predate the Xbox release

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Fatshark is making Fatshark look like fools.

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Wanted to come back to this because I didn’t have enough time to type out my full thoughts.

Specifically, I don’t want “changes for changes sake,” at least entirely. I wouldn’t want them to change weapons that feel great for no reason. Specifically I want them to touch on stuff that makes the balance feel, “weird.” Again touch ups or downs here and there. I don’t think increasing the damage of Thunder Hammer powered lights would ruin the game, for example. And if it did, if they did more frequent balance passes if a change is made that is poorly received, the turn around to change it would not be as long.

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You’re a good guy Quorin, respect.

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