The combat in Vermintide is incredibly satisfying. Each hit have weight & each weapon type (sword, axe, hammer, bow, handgun etc.) feels different. Even vertical & horizontal attacks on the same weapon give a different feedback to me when playing (not sure that’s the right term to use, I hope people understand what I mean). When using a hammer I can feel how the attack stops when hitting something, just like I would if I hit a hammer on a tree. When cleaving with a sword I feel how tougher it gets the more models I go though & how it stop if I don’t have enough cleave power to go though more models.
In short combat in Vermintide is incredible & Fatshark have insanely talented people working in the company. So for the love of evolution treat them well so they stay as long as possible.
Cya in 2022 & god fortsättning.