What do you want?

Would you rather a Game that:

  • A - Updates often for 2 years (say every 2 weeks) then kinda peters out, no more updates, bug-fixes etc.
  • B- Updates sporadically thru the year, 2-4 updates a year, no schedule, surprise updates, but still supported 10+ years later.
0 voters

?

Response A is so disadvantageous it’s not even funny:

  1. Employee burnout
  2. Arbitrary timeframe forces updates to be portioned. Some ideas never even make it in, because it needs to fit in a certain timeframe.
  3. Mild positive feeling when everything works, but fans get explosive when suddenly nothing comes in.

From a business standpoint there is not a single advantage in tieing yourself to a planned schedule like that - Which is why most companies, don’t.

3 Likes

Some do succeed with A’s business model, but regardless, Im wondering what ppl would prefer with no consideration for the effects on the business or customer goodwill.