My issue may be very specific to me and maybe I am just very unlucky and/or incompetent, but due to being unable to re-roll my last Weekly Contract I am now stuck at having to finish 6 Secondary Objectives within the Mission Vigil Station Oblivium.
This Contract has a Medium Complexity and Rewards +210 Requisitorium Fun Bucks and I feel this in absolutely no relation to this contract’s requirements; IMHO it should be classified as a High Complexity contract and give at least double (or more) of the reward currency.
This may not be obvious to people who play in regular groups, but as someone who is playing with random players 95% of the time this Contract is a significant undertaking and, as in my case, may require an insane amount of time to complete.
I have started to attempt to do this contract yesterday and estimate that I have so far invested ca. 5 hours of my time to complete this contract. At the moment of writing this I have completed this task only once and need to do 5 more times to get my Completion Rewards.
Why am I so bad at the game that this is giving me so much trouble?
Because, unless you play with a dedicated team, this Contract is dependent on luck more than anything else. To start, we’ve already had the discussion where people couldn’t complete this task in the Beta because the required maps were not in rotation, so right from the get-go you are dependent on getting lucky and finding this map in your mission rotation WITH secondary objectives attached to them, on a difficulty that you can actually attempt (been trying to get this on Uprising and Malice. and there’s just no way I would even consider attempting this on Heresy).
Then, on multiple instances while doing this contract, my group of random players (who, btw, are almost always helpful and willing to do this with me) simply did not find the 3rd scripture.
Well, fine, just gotta’ git gud and really search the entire mission for the things that spawn randomly in locations you may never be aware of if your teammates pick them up without pinging the location, too (so that one may make a mental map of possible locations).
But then I’ve played 4 instances where we found all 3 scriptures, only to then lose at least one because someone died from an exploding barrel or sudden poxburster yeeting players out of the map.
In one instance, we lost a scripture due to me getting disconnected from the game and my Replacement Bot dying in the 30 seconds it took me to reconnect (this was also right at the end of the mission).
Maybe this is all a “me-problem”, but IMO this is a badly designed contract that locks me into playing only one specific map for hours on end, just so that I can finish my Weeklies.
If only Fatshark hadn’t decided to limit the amount of times you can re-roll your Contracts (it wasn’t limited in the Beta as far as I remember) then I would not be stuck with this. Worst part is that I originally re-rolled that Contract because it started on this exact type of task, and I landed this task multiple times (the task before I re-rolled the final time and landed on this again was something else that is really stupid).
In my opinion locking this task to one specific map is completely sadistic and whoever thought it up should re-evaluate how they design these things.
My suggestion would be to raise the reward for this task AND either open it up to any mission (rather than locking it to one specific mission) OR halve the completion requirements from 6 to 3.
I get that this task isn’t as hard when you play with a full team, and in a few weeks or months it will be easier to do if you find people who have done this busy-work multiple times and know all the locations. But even then I feel this task is unbalanced and simply badly designed.
That is all. I came here to vent in frustration about this., but maybe this post is more helpful without my rage attached, so idk…