Game crashed in different missions and there was no option to join back team like it was in beta
Knife still have good dodge
I vehemently disagree with this position, but thanks for at least clarifying it.
Is this “mission select screen” that is totally random and doesnt allow you to pick the maps, difficulty, or modifier you want to play staying?
Is there one good reason why we are forced to play the same maps and modifiers again and again?
Sad to hear that, Vermintide had a great crafting system with a common bank of resources and gold, why would they change that, I don’t understand…
Ahh, right. I see.
Its unlikely then that I’ll repurchase the game after I refunded it the other day, primarily for this reason.
Cause they want you to keep playing. If we have shared mats and gear between characters, then we don’t need to grind that hard. We won’t spend that many hours playing their game. Cause we won’t be visiting the FOMO shop that often if we don’t grind away.
In Vermintide there was no problem with this, you can easily play on the character, in parallel earning currency for another. The current form of farming is terrible, requires living in the game if one likes to play multiple characters
I hope you meant this sarcastically.
I played VT2 for hundreds and hundreds of hours (over 700 total) after getting my characters leveled and geared up - a process which took a fraction of the time as it will take in DARKTIDE to do the same.
I kept playing Vermintide because the game was the most fun AFTER I leveled up and I could focus on accomplishing challenges across all the careers, tinkering with different builds, learning new weapons, pressing myself into higher difficulties, etc. The game was BETTER after I was effectively done with progression.
The tragedy is that a well designed game can be both fun and engaging DURING progression and also once you’ve progressed into the “end game.” The 'tide series is pretty unfun (IMHO) during leveling, and DT is the worst of the bunch.
I hope you people understand that you are hurting and failing the entire player community for your own wishful thinking
8 hours from launch, Zealot’s Martyrdom is still broken despite being reported at the beginning of the PRB. Somehow toughness chip change shipped with an incredibly major bug that is known but still not fixed.
Come on, how are such important issues being left as is.
months waiting for a AAA game with no language options and a shitty optimization
FIX WEEKLY TASKS NOT BEING ABLE TO BE REPLACED !
I honestly don’t understand how such a crappy bug is still here and wasn’t on the must-fix list for the release.
@Fatshark_Hedge
is their any chance the Force Sword can gain a Warp Charge on (Powered) Melee kill?
its (Powered up) alt fire attack already causes the enemy to brain burst when they die so why not?
in higher level play this would help as its hard to lock a Brain Burst with all the action on lv4-5 matches,
Can you talk us through why that decision has been made ? Cause it’s a bad one…
Fatshark, you have been corrupted by 36%, you need to hurry up to medicae station ASAP.
No shared resources because for Agritoil the Ogryn to deserve that weapon or cosmetic, he needs to put in the time himself and not let Aribeth the Sharpshooter do all the work for him?
“it’s all tencent” is the worst cope.
Never said it is all on them.