Hello, first off all: english is not my native language, there will be some issues with grammar and spelling, I’m sry for that. I’m a big fan of co-op/horde shooter, spent many hours in games like World War Z, Alien Fireteam Elite, L4D2, Vermintide etc. The last time I checked, I’ve got 1800h+ playtime in Darktide until now , mostly active in playing Auric/Maelstrom missions.
I was really exicited when I saw the Darktide trailer when it came out. And started to play on open beta release. And boy it was fun. Yes, the gameplay is very similiar to Vermintide, but for me the weapons feel much better, I really like the toughness mechanic and the special/elite/disabler, yeah we know them from other games, but I really like the design of those. And I’m a heretic, I don’t know anything about the 40k Universe, so everything about the designs and backstory were completely new to me. I was really fascinated of that and I really like the gameplay loop. But there are some issues.
First off the game didn’t have a great start. Big problems with performance, a little ,fomo"(fear of missing out) problem with the skin store and the crafting system wasn’t fully released yet. But some patches later most ( we will come back later to that) of the biggest problems got fixed. And later the full crafting system got released. So I was cool with that and killed more Heretics in the name of The Emporer. In between some patches were released with new weapons, Demonhost, Chaos Spawn, new maps, Auric and Maelstrom misson etc.
After a break from the game, I returned a little bit before the big patch. I started to mod my game, because there were some things that I personally missed in the game, some quality of life stuff, some info about your teammates like ammo count etc. I don’t want to go too deep into that because I think that really depends on how you play the game and what you may miss.
My personal highlight was the release of the Class Overhaul and The Traitor Curse. The classes got much more varity to them, a few weapons got much better balanced and the maps looked very nice. And don’t let me start on the Karnak Twins Hard Mode fight, it was awesome. But in those patches, there was a little downfall, that began haunting us until now.
Bugs. Patch for patch, it got worse. Here are a few of them(some are problems until today):
- problems with sound queues (especially Trapper and Pox Burster)
- Mutants and bosses (especially the chaos spawn) that can throw you out of the map
- random disconnects or crashes
- problems with the enemy spawn (no. the Crushers have a sound, they just spawn behind you)
- Trapper shooting through walls
- weapon swap doesn’t work (or it works if you hit your keyboard hard and fast enough )
- problems with shader
- etc.
Some of these are problems until now. And the patches afterwards mostly fixed them temporarily, and just happen to come back a patch later. And for me, I can’t and will not take that any further. I really, really, like this game. And I’ve supported it until today, bought skins, played every new patch, vibed with the ingame music and posted a friendly review about that game. But now I’ve reached a point, where I don’t feel the vibe of the game anymore. Because it really sucks to play the game, that you love but you always get dissapointed, when a new patch drops, because everytime something breaks. And it really looks like that you, Fatshark, give a damn about opinions, because until your last post about the new crafting system, you didn’t even bother to communicate with your community about the problems with the game in depth. Maybe you should do that more.
For the people that read that wall of a text: thx for your time and I hope you have fun in your games. This here shouldn’t be a conviction for you to don’t play the game. Even I will play the game, but I think far less than usual. Play whatever you have fun with and have a great day.
For the Emperor!
PyroNaticS, over and out.