Well, they did say that they won’t show up on “themed” maps and those would be the 4 lord maps, but they either ingored that statement or it’s not working as intended.
Not regular standing around enemies please?
Why would that be the case?
Well, they did say that they won’t show up on “themed” maps
I was under the impression that those are “Into the nest” for skaven and “Skittergate” for norseman, is that not right?
They never listed them, so could be anything…
Hey, professional developer here. You can’t (or shouldn’t) release your product with so many bugs, and… 20$
Agree with “shouldn’t”, obviously disagree with “can’t” =p
Well, if you go with the ‘can’ way, you have to be ready for angry players in the forum and loose a lot of sales and reputation… and more sales
I video game industry it s not that rare saddly, look at for honor release …
the audio bug i’ve described in 2.0.7 audio is still there in 2.0.8
i think fatshark broke something big O_o
Also, how come your test environment runs better than your Live?
And while we’re at it, how come you break the SAME things over and over again every time you do a major patch to your game?
Audio fixes and improvements. The dream. Berserkers are less likely to be sneakier than Eshin assassins now.
probably becuz fatshark programmers are like notch from minecraft and are clumsy XD
Welcome to GIT world and how to manage your branches. But should not be the game bugs problem.
TLDR: “We don’t know how to do version control or merge code together. Sorry, but actually not really sorry. That’s just how software development works.”
I really want to support the game, but the utter mismanagement makes it so hard. How many times are we supposed to look past this kind of stuff?
You have an alternative game in this exact style?
Two Halescourge runs today in legend after patch, and two wins with full books… its seems like there is less beastmen, do you feel the same?
Lmao, how about chill out? They’re pumping out bugfix patches multiple times a week, have a little patience.
The game worked before they broke it, though. The 2.0 update was never production-ready and should have been released as an opt-in beta branch. It’s still not ready for prod.
Fatshark does not deserve patience from any of their customers on this.
Wow. Apparently it’s unreasonable of me to think a game shouldn’t get worse after an update? I don’t understand why that’s even slightly controversial, but okay.