Vermintide 2 is being strangled by design flaws and false advertisement/promises and is losing its playerbase

I’m feeling it’s quite a sour note, though. The game has some issues and I’d like to see melee more rewarding for instance, but I feel hbashing a game after spending hundreds of hours is quite unfair, even more so with the initial price. Is this the new standards, not feeling bored after 200+ hours?

People don’t always quit because of issues, they quit because only a sliver of the players will actually be interested that long in a game. V2 itself lacks further growth, true, like the real phenomenon games do - the one that bring more players with time because they get talked more and more about. Vermintide doesn’t dwell in this category.

I’m waiting too for more content, even if I’m far from having fully mastered legend. But I can’t say it’s a shitty game, that’s uncalled for. How many games have you people skimmed for only a few minutes or completed in <10 h and not though about it thereafter ?

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Thats really odd, when I played huntsman I almost never saw an elf, when I did it was shade, prolly why a lot of my cards didn’t have WS in them, I was fiddling with WS yesterday since Huntsman is borked and im bored of FK.

This is what they did in V1.

Yes and no. I agree with what you say when people are complaining about bugs and silent patrols and things like that, it never happens to our group, Never! And the patrols have been so nerfed anyway that when we see them we just kill them.

But the problem with game development for these kind of games are that many of the bugs can’t be seen by the developers. There are so many random things that can cause crashes. Random software that you have installed that messes with the game, different hardware setups, drivers and so on. I’ve not had a crash since the beta but I understand that people have crashes. It’s impossble for a developer to account for everything and people act entitled when they have issues, it’s always ME ME ME ME ME!

If the game had cost €59.99 or €69.99 like most AAA games I would have been alot harder on them but it didn’t. I can live with a few minor glitches here and there for a game like this.

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Keyword you use here is minor.

Are crashes minor?
Are performance issues minor?
Are a lack of content present that the game was advertised with before launch, up to launch, and after minor? (It is false advertisement in my book, and hurts the perception of you.)

Is it minor to punish lategame players with a poorly thought out crafting system that heavily restricts experimentation?
Please, problems are not just minor.

I’ve no intention of pretending things are perfect, I’m going to criticize or praise when it is deserved. But as of right now, I deem it necessary to criticize. Ideally V2 will have a longer lifespan and a larger playerbase than its predecessor, but then things need to be done, in particular things promised, servers would’ve helped a lot of people avoid frustration, before many likely just uninstalled and went to play something more polished.

And it is still a paid product.
If I bought a car that had so many minor issues as V2 has bugs, I would never buy a car from that company again nor recommend it, even if it was a cheap, new car.

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Everything you stated except for crashes is completly subjectiv.
I couldn’t care less about mods, I’m here to play what fatshark makes, not what the community makes.
I have zero performance issues, the games hasn’t crashed since the early beta. The crafting system has not in any way felt punishing.

And just stop comparing it to other products, it isn’t a car, it’s software. Software will ALWAYS have issues because there are millions of combinations that could make it crash or work improperly. They could have 10 years of internal bug testing and still have 100 of bugs after release.

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So because you never experience fps drops and the game crashing, they don’t exist. Applause!

Well… might as well halt this back and forth now, because you wont accept genuine complaints and issues people have with the game, not just the technical side of things.

And I more than happily will compare it to a car, just because it is a game doesn’t make it less of a product.

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And because you have, it’s a big issue? Applause!
See how useless that point is?

Of course, you are! Since it’s a nonvalid argument that doesn’t have any correlation to software development.

Oh, if it was just myself and not several of my friends who experience the game bugging out in several ways, I’d give you that. But it isn’t. :slight_smile:

Attempting to shut down people who are pointing out problems, saying “oh they are not present because I experience none!” when these problems -are- encouraging people to leave the game and play something more polished is definitely on the silly side of the spectrum.

/facedesk

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And none of my friends have any issues. So your way of arguing is proof that it’s not a problem. And no, I’m not shutting it down. I’m using your rhetoric against you since you are complaining without giving any examples. “I have issues so the game is broken and nobody should like it” is just as intelligent as doing the reverse.

You are complaining because the game is not what YOU want it to be. You are just entitled and mad because if this.

Fatshark is a small studio that works to fix their issues and they are obviously not prioritizing silly stuff like cosmetics (which is the biggest whatever of all complaints) because they have more important issues to fix first.

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RIP totalbiscuit, a fan of the first game who showed me the light on vermintide 1 and won’t be around for the fixed version of Vt2 :c his extra PR with his “WTF is…” Series got a lot of people into the game. I’d indeed never heard of it before that, and it urged me to get friends to play it as well.

Not sure why this is a reply to Avar but you’ll have to excuse my misbehaving phone mate <3

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I’m in the same boat as you, everyone I play with (IRL friends and randos from PUGs) have reported steady improvements on stability and performance. I only have one friend that crashes a lot, and as patches have come out he’s crashed less and less. But he’s one of those types who always seems to be having some sort of technical issues with his setup, if you know what I mean… I think that’s the problem, a lot of people (Group A) have a ton of sh** running on their machine, or malware, or haven’t installed updates for anything in ages, so of course things crash all the time. Hell I have another friend (doesn’t play V2) that always has computer problems and other games crashing, I built him a brand new one and within a day he’s already sending me pictures of BSOD, like wtf is he doing on there?! Whenever I see a crash report post on here that has none of the requested information uploaded except maybe the GUID, I generally suspect that their system is either a mess or below spec.

I’m NOT saying that everyone who crashes is at fault, obviously there are also people in group B with well maintained systems that still crash, EAC conflicting with things like Discord for example. I just think there’s probably more crash incidents happening to group A. On top of that, you can go read negative reviews for literally any game on Steam, no matter how big or well-respected the developer, and find people saying it’s terrible because it won’t run / crashes / runs terrible / etc. The people with bad crashing or performance issues are always going to be the loudest complainers regardless of who is actually at fault for it. It’s just a really difficult thing to measure and the best case scenario for any game is that people submit detailed bug reports and the devs keep putting bugfixes in every patch.

Wait a moment,let me take out my violin.

Okay go

yes. I remember when there was a couple betas - FS basically broke into people’s homes to gather feedback and information

sec,gotta play the violin harder

okay

with the betas and all the feedback FS tapped keys so hard that they scraped their fingers to the bone, but by god they delivered! They fxed silent patrols, they fixed enemies spawning in plain sight and a plethora of other bugs who nobody suspected to see in a finished game. They, wasting the precious minutes of their lives

sorry,the tears are making it hard to hold the violin, let me wipe them
okay

wasting the precious minutes of their lives they posted the bugfixes on the forums and yet heartless people had the audacity to somehow make these bugs occur regardless and then spit in FS face with their demands of “fixing”.

After all FS has been through, when they spent so much of their time and money flipping assets from VT1 all they got was a measly 30 million dollars. Think about the kiddies. FS has like 50 people working for it, if the sales money were divided equally, that would be merely 600 000 dollars per person(minus production costs). Who can live on such scrape salary? They released FS as CHARITY and people still have their demands! It’s just disgusting.

wait,I dropped my violin because my hands are shaking from agitation

here we go,I picked it up so I’ll continue playing and telling this tale of woe and unfair treatment

FS, making this inredible game that cost them, I’m sure, at least 50 000 $, scraping their fingers to the bone and working day and night to deliver a quality product…they dared to have a dream, a dream of keep decorations and cosmetic items and glorious pictures in the keep…but there just wasn’t enough time. FS knew that the most important thing that every single player will want to play will be Twitch mode- obviously every player in the world is a streamer and they need games to stream in order to get publicity in this oversaturated marker. So FS had to push away the things they promised, they quickly made 3 armor skins and colored them green for luck and put away their dreams of keep decorating and such, because they knew,they KNEW that people need to get the single most important feature that makes the game whole and complete -twitch mode. Did they deliver? Oh yes they did. They even fixed all isssues with it on launch day, delaying launch issues and crashes, because they KNEW that people NEEDED Twitch mode to live & breathe.

This SMALL INDIE STUDIO that sold ONLY a bit more than a MILLION copies of their perfect, extremely polished game with all the important promised features included, after injuring themselves, not getting any sleep and spending out of their own pockets to deliver Twitch mode are now VILIFIED for supposedly not deliveringing something they promised and for (it’s obviously the HATERS who came up with all those lies) some silly,small, barely noticeable bugs and for their brilliant design decisions that have forseen all the issues that may come up and are as simple and as little time consuming as possible. It’s simply not fair. It obviously is a witch hunt, princes and princesses complaining that everything isn’t perfect. These powerful, influential entities are yet again out to get THE LITTLE GUY and it’s vile,disgusting and plain wrong.

sorry,my violin broke because I was playing it so hard so I’ll have to end here, but before I finish I want to ask al the haters the most important queston ever in the history of gaming: did you know that Fatshark is a SMALL INDIE STUDIO???

let it sink in.

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Damn, respect your quality mix of issue- and umgak posting :joy: :rofl:

I’m sure the numbers/story might be a little different but from a player perspective and all the misinformation it simply feels true and thats where communication would have potentially saved the day. But a lot of the time we’re left with ‘‘FS what are you doing!?’’ and it’s something they should learn from if they want to grow and maintain a large community.

It’s evident work is being put in and their focus is on ‘‘getting it out there as fast as possible’’ but that doesn’t really give players much to work with besides ‘’???’’

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To be fair, performance is not the only issue on going here. Long awaited balancing I wont say but sure, but I believe V2 is starved for.

It is in part criticism of the seemingly strange priority fatshark seems to have when it comes to what to fix, take green dust. An issue that has been present for very long now, particularly for endgame players, probably many of the same people who fatshark themselves called “evangelists” spreading the word of a sleeper hit to their friends, helping V1 get more sales and arguably helping make V2 a reality, now, (primarily myself now, I suppose) feel shafted.

And I am unbelievably jealous, I speak on behalf of two friends in particular who have a lot of problems with the game performance, both fps, visuals and crashes, and my system should not be struggling with V2. Just this weekend, we had 5 individual crashes.

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I didn’t have much performance problems, FPS was a bit low for my specs, but got better with 1.0.7, on the other hand I had maybe 2 in-game crashes and a couple when I was getting back to fullscreen after I alt+tabbed while in keep.

The problem with VT2 is that it is either performance issues on top of mechanics, mechanics issues on top of performance issues, balance issues on top of design decision issues etc. basically performance, mechanics, design, balance and communication one on top of the other in any possible combination.

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