A level 1400 Psyker is in touch with you, and I have something to say. Today I want to talk about the variability of the psyker as a class, the need for changes in the talent tree (small, but opening the door to normal variability).
Since I mostly play havoc 35+ (lately there have been almost 40s), I will conduct the conversation from the point of view of a player playing at high difficulty levels, I warn you right away that I am not in favor of balancing the game around havoc, it just so happens that some of the psyker’s problems there are not just strong, they are obvious and very annoying when u play havoc.
Go.
- Low variability of psyker builds and what to do with it.
Here we see the current talent tree, and the talents that you HAVE to take are marked in red because they are too valuable to sacrifice.
These talents are so good that there is absolutely no alternative to them, and it is precisely because of their location that the psyker has almost no freedom of choice. The location of these two talents limits Blitz’s entire choice of brain-blowing abilities.
The way to improve:
Move these three talents as shown in the picture, this will open the psykers a choice of all blitz abilities in any combination of talents.
I will not touch on “strong” and “weak” talents in this topic, because everyone knows about them anyway, and the purpose of this topic is to give a topic for thinking about how you can ACTUALLY increase the variability of builds (not too much, but it’s just feasible).
- Weapons
Oh, the real miracles begin here. Let’s start with the fact that there is meta now, everyone knows her, welcome to the stage:
This pair, together with bubble, opens the doors to the ONLY meta build in the Havok 35+ psyker game. Yes, you can take an injury and a knife… but you’ll just be less useful. And it’s not that the fire staff or the imba dueling sword, it’s HOW they work.
The Maccabian sword is convenient, it has both a stagger and fast strikes, you can get rid of the crusher in just 4 seconds, which is very fast, there are simply no alternatives to this weapon in terms of ensuring the MANEUVERABILITY of the psyker.
I can’t offer anything on melee weapons for a psyker, because this (in my opinion) requires a COMPLETE rebalance of all melee weapons in the game. However, I have thoughts about the staffs.
Why is it fiery? It’s simple – he has a stagger and crowd damage.
A Psyker is literally needed to create a battlefield for allies, and a fire staff is perfect for that. Is he an Imbalanced? Only when there are many heretics and they stand in a tight ball. Why not an trauma? Long charging time, dependence on aiming, low damage, dependence on modifiers (final toll and stun immunity sends their regards).
Suggestions for staffs:
Give it to this guy:
A power (charged) attack (right mouse button) shaped not like a ball, but like this guy’s:
You can even not change the damage, this will make this weapon strong enough to consider it as an alternative.
The electric staff is more difficult. I honestly think it needs to be returned to the way it was before the nerf. He deserved it.
For now its all. Welcome to the conversation.






