Issue Summary: Scrap cannot be converted or used for any other purpose than to make new weapons. You get scrap from scrapping weapons. You scrap 95-99% of all items you get. We’re just collecting a pile of useless scrap. Is there anything else we can do with this.
Reproduction Rate (Choose One):
Once
Rare (< 10%)
Unusual (< 25%)
Common (< 50%)
Often (< 75%)
Constant (100%)
Additional Information:
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Well you can actually convert them to dust by crafting weapon and salvage behind, but it takes forever
We should be able to convert them faster through an option
Or just make the scrap and weapon/accessory cost on red crafting something crazy. Like in the hundreds of units. I suspect it’s already going to cost something exorbitant in terms of red dust anyway.
I like the idea others have put forth to be able to craft hats, skins and reds/red dust with overflowing crafting materials those would probably consume quite a junk.
You don’t get scrap for scrap, you get more dust and more scrap from weapons. As designed, it’s just a less efficient way to acquire more dust. The crafting system in any game is never designed to be the be-all, end-all purpose to the game; it’s a means to supplement the leveling/gearing process as you level and head into end-game.
This is a factually wrong and pointless point. It’s basically asking (in a very bad and indirect way), can we redesign the entire crafting system to do something spectacular after I’m maxxed out on gear? Can you grasp why this is a bad suggestion in the way leveling and itemization works in Vermintide 2?