If anyone hasn’t noticed yet all 4 ranged classes had their double ammo passive reduced to 50%. This is a massive nerf to their playstyle. The difference between bounty hunter and witch hunter with the level 5 ammo talent is now only 4 pistol shots. This change was completely unnecessary and will force ranged classes to play more like melee classes, only using their guns on specials. Maybe this is by design, but in my opinion it’s a poor decision because it reduces the diversity in possible play styles.
I have played 40 hours in the preorder beta, almost entirely on huntsman, ranger, and bounty hunter. I don’t know if I’ll still be able to refund the game by the time this concern is addressed, but if the nerf isn’t reversed my interest in playing will be severely reduced.