Hey, figured I’d write up a post with the talents that I find to be underwhelming. I will update this post if I receive feedback that I agree with.
Disclaimer: I think Psyker is overall in a great place, I just think some feats are underperforming and would like them to be buffed to the level of other feats in their row.
Tier 1
All of the choices here are decent and lead to a slightly different playstyle, which is good.
Tier 2
Inner Tranquility
Good, but not as good as Warp Unleashed, and thus it is less often taken. I would consider buffing this to 7% or even 8% per warp charge.
Wrack And Ruin
While not useless, it is nowhere near as globally useful or impactful as Warp Unleashed and Inner Tranquility, such that is practically never taken by almost anyone as far as I can tell. Thus, I believe it deserves a considerably larger effect. I would either considerably increase the radius of this effect in order to make it more of a horde softener (my preferred solution) or buff this to apply many more Soulblaze stacks than it does.
Tier 3
Good choices all around.
Tier 4
None of the talents here are particularly good, to be honest, but Kinetic Deflection takes the cake for being decent.
Kinetic Deflection
This feat overall is quite decent but relies heavily on the existence of the Deflector feat, without which it is simply a nice bonus to reviving teammates. Even with Deflector I personally don’t find it to be terribly useful once you get the hang of dodge sliding, suppression, and positioning against ranged foes, though it’s fine for some feats to appeal only to less experienced players. I’m not sure exactly how to improve this feat, but one possible route would be giving this feat the effect of Deflector and simply removing the Deflector feat altogether.
Kinetic Shield
This is an odd one since it is bugged. It currently reduces all toughness damage, rather than just ranged. If this were confirmed as not being a bug, this feat would be fine, otherwise, the bonus here is simply too low to matter, and I would suggest buffing both the base and the cap.
Mind in Motion
Honestly, I would just replace this feat entirely. It is practically useless since you can just dodge slide infinitely with Force Swords while quelling. Another possibility is simply to add more capabilities to this feat, like allowing you to sprint while quelling, cast Brain Burst while sprinting, etc., which would make for quite a fun talent, though I’m unsure how much more effective it would actually make you.
Tier 5
Wildfire
Apparently, this feat is bugged. It seems to be unable to push a unit above 4 or so stacks, even if many units with more than 4 stacks die next to it, which the description seems to suggest should push it past 4 stacks. As is, it is quite bad (spreading a 16 max DoT upon enemy death doesn’t actually do much, even if it looks like lots of enemies are burning), and needs a serious buff to be worth taking over the other excellent feats in this row. Hopefully after the bug fixes it could be more fairly evaluated.
Tier 6
Since posting this I’ve seen many people do not agree with my take on this tier (both here and in the Discord), so it seemed fair to simply put it in parentheses and state that due to the amount disagreements, it’s likely this tier is actually quite balanced.
My Take
Only Kinetic Barrage is really worth taking here aside from when using Pinning Fire on the Autopistol which is where Ascendant Blaze shines.
Quicken
I’m not too sure what the point of this feat is, to be honest. However, I would still at least suggest increasing the effect dramatically such that it is possible to activate the ult twice in a row. 20% reduced cooldown per stack would work.
Ascendant Blaze
This feat was recently nerfed quite dramatically, but even before the nerf this feat was not as good as Kinetic Barrage, and the main reason for that is how it limits the ult’s usage. This is because due the Warp Charge using mechanic using it in sub-optimal situations means you are potentially throwing away ALL of your Warp Charges. As a result, I think its effect needs to be considerably more dramatic in order to make up for this quite crippling limitation.