UI bleeds off edge of screen at 3440x1440 screen res

The UI bleeds off the edges of the screen by a small amount when the display resolution is set to 3440x1440. It’s a small thing but still thought I should report it. Issue has persisted since the first public beta a few weeks back.

Mission Name (all missions):

Platform:
[Steam]

Player ID:
[Steam ID/Steam Profile URL/GamerTag]

Approx. Time of Issue & Timezone:
[11/17/2022, 02:00PM] [MST]

Reproduction Rate:
Constant (100%)

Upload Supporting Evidence:
[Screenshot Imgur: The magic of the Internet]

console-2022-11-17-21.08.02-5a308890-e3bf-4d09-9b96-18d25fd0d8c0.log (197.1 KB)
user_settings.config (3.1 KB)

Just to confirm, this doesn’t happen over time, correct? It’s just how it always is at that resolution.

Correct yes. It’s always like this, it doesn’t start out with all the text visable then slowly move.

But

I did have an issue in 1 match last night where the bottom of the UI did move downwards during a run so that my Healthbar was completely off the bottom of the screen.

I was able to fix that by going into the Interface Settings and shrink the UI scale down to 80% then back up to 100% and that ‘reset’ the UI so I could see my healthbar again while keeping the UI at 100%.

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