as for people who run off and die… have you noticed how some people just can’t stay together, as if they’re particles with the same charge? they scatter as soon as they reach a larger room. the medicae platform in oubliette or the chandelier room in sycorax are prime examples. i just can’t get behind how it never crosses their mind that this could be a deliberate map design to trick them into scattering? and not even if they’re likely playing that map for the 50th time or so, judging by their true levels. i had such a guy recently, pull him out of the dirt twice in the first minutes, and instead of karkin staying with us he runs away immediately again, like his +forward key was jammed for some reason.