- In general:
Why do many, many people,
no matter the difficulty,
no matter their level, just run off to die
and don’t give a F about coherency AS IN staying close (enough) to support eachother?
Is it overconfidence?
Just a general lack of awareness
or do these people just don’t care that this is a team based game?
- More specific:
On “Rolling Steel”, after disabling the first bomb on the way to the second:
Instead of taking the much saver & quicker upper way,
with just two short jumps and WAY less enemies,
most people seem hell-bent on taking the much more dangerous “straight” lower route.
It doesn’t matter if you ping the way,
expain it in chat
or even communicate it by mic.
They just want to go this way…
Result:
I end up safely, but ALONE at the second bomb,
while to other still struggle to get there and often never arrive.
I mean we are on a timer here.
So you should take the quickest, safest route, shouldn’t you?
Or am I missing something?
YES, I’m aware of the irony of first asking why people “don’t stay close”
and then providing an example of “here I don’t stay close”,
but my second point if mission/level specific with a timer
and the first one is a general question about missions with no timer!
Indulge me…