"three new conditions"

So correct me if I’m wrong but I’m pretty sure a CM isn’t paid to play the game, they’re paid to soak up all the stuff people say on all the different forums and chat boards like discord and digest all those contrary opinions and ideas into legible feedback the dev team can actually take and work with while simultaneously pushing fixes for a bunch of other things.

To put it another way they’re paid to get yelled at so the dev team can focus on actually delivering the game and maybe filter some useful information from what’s thrown at them to pass on in the meantime. I don’t expect them to be understanding the nuances of peoples individual posts and concerns rn, at best I imagine they can get a general consensus on what issues attract the most heat to prioritise fixes.

The game still has plenty of issues but I don’t really see a point in castigating Aqshy when the only issue this thread is taking about is a mistaken line in a pretty long update log with a bunch of other things people have been asking for.

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Yes, they do need to understand the feedback, it’s their job to compile feedback and relay it to the devs in a condensed way, in order to not have the devs have to go through the forums themselves, which also invalidates the argument “oh, but the ‘staff’ should spend their time on fixing the game, not playing it”.

It’s a CMs job to represent the community towards the devs, and the devs towards the community. If they have no idea what the product is, how on earth should they do that?

Let me put it this way: Would you give any weight to what a youtuber says about DT if they don’t even know about a modifier that’s been in the game for about a month?

A CM is paid to relay feedback from the community to the devs, and to keep the community updated on progress.

They are meant to gather up all of what’s being said by the community, refine it into the most important aspects, and then pass it on. If they don’t understand the game, how confident are you that they understand the feedback you’re giving?

Don’t worry. Considering Aqshy was mod for VT2 Reddit and did modded content on VT2, I’m sure there is some understanding of the hows and whys of the feedback…

The name literally changed from ‘more hordes’ or something to ‘hi intensity’ between beta and launch. It’s an easy mistake to make, especially for someone that has less free time since launch because of how crazy the feedback has been.

As noted, they arent even in their home country but are in studio atm. Give them a break ffs.

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Oh damn, the worker has to go to the workplace to do their work?
Daaaaaaamn, Inshallah, Inshallah, I will keep Aqshy in my prayers tonight, I didn’t know it’s that bad over there!

Oh YAY 2(TWO) more conditions that WILL NEVER appear on the map screen!! If they DO, it will be for 1 maybe 2 hours, than we go BACK to 72 hours of the worst ones ever of high/low intensity, YAY. I have still YET to see anything in the patchnotes admitting their map screen isn’t pure garbage and the way events cycle is stupid.

Don’t listen to people who dump on high-intensity. They don’t get it. It’s not their fault.

High Intensity: When blinking your eyes becomes heresy.

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They didn’t remove the mention of 3 conditions above that though. Guess it’ll be another 70+ weapons lost in translation.

Assault just sounds like a +ammo/-heals version of hi intensity. Unless it means more shooters in which case lmao no

To be fair, does anyone really want more hounds appearing on the map screen? That seems like a good day to not log in lol

I would love high intensity if the game servers didn’t start dropping the ball on tracking actions and hit scans, but we have the janky systems we have.

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Wait what.
High intensity is the best one. But im maining zealot so that might be it.
But yea, give me bigger hordes please!

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Well good news is we’re now down to one new condition. They edited the patch notes lol.