THP on cleave is not capped for some attacks

All of the temporary health on cleave talents say they are capped at five enemies. When using this talent and any “shield bash” attack the talent will generate 1 thp per enemy hit with no cap. I tested this with Mercenary and Unchained careers using all of their “shield bash” capable weapons. I know that bashes generate tons of hp with temporary health on stagger because the talent has no cap, but cleave is only supposed to give a max of 5 temp health per attack. Every other attack that I tested was generating 5 health every time no matter how many enemies it was cleaving through.

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