All of the temporary health on cleave talents say they are capped at five enemies. When using this talent and any “shield bash” attack the talent will generate 1 thp per enemy hit with no cap. I tested this with Mercenary and Unchained careers using all of their “shield bash” capable weapons. I know that bashes generate tons of hp with temporary health on stagger because the talent has no cap, but cleave is only supposed to give a max of 5 temp health per attack. Every other attack that I tested was generating 5 health every time no matter how many enemies it was cleaving through.
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