hello fatshark
why the tankiest class is also the highest dps class ?
nerf everything about this cringe pay2win ********* or rip darktide
Are you the guy that plays with HundeZersäger? I love your work. Always brightens my day when I see you in the group.
yes we are twins xD
Agree that the class is too strong
But that was expected to make it selling.
As usual, do not expect any answer.
Are you guys still playing knife and rushing through the map? What level are your zealots by now, 5k?
I donât think it is OP at all.
The Class is great but not OP. A good Allrounder but doesnât outperform any of the other Classes.
Ogryn is still the strongest Class by a Kilometer. All other Classes aside from Veteran still deal more Damage in total. Zealot and Ogryn are way better in dealing with Bosses alongside Hordes and Specials/Elites. As well as being more supportive for your Team; Taunt, Dome and Chorus or Vets VoC.
If Arbites needs a nerf then so do all the others especially Ogryn except Veteran or his VoC too.
I donât see how Arbites is better than the other base Classes at all. As said hes great but doesnât outshine them especially not when you got Zealot with Until Death and Chorus which has like zero CD with Crit Build and Flamer or Ogryn being Ogryn making high Havocs ez Mode; i deal way more DMG with any other Classes (except Veteran..) in my Games and clear Hordes and groups of Elties/Specials way faster too or am better support of my Team doing so while being just as survivable or even more (except for Psyker but there you can Smite Spam, Bubble and make good use of Staffs like Purgatus or Trauma if Diarrhea hits the fan) - Arbites is just good Allrounder there but doesnât perform amazing in anything, survivable but not more than Zealot or Ogryn
lel. lmao even.
Arbites is neither the Tankiest nor the highest DMG dealing Class.
Learn to play the various Classes before making such claims.
Agree, it maybe not the best class in a specific area, but itâs way too strong at everything at the same time, even besides the dog. I played Clandestrium Gloriana auric hi shock troop last day with only one teammate and bots and after the middle event my buddy left me with 3 bots. I still completed the mission and it felt like easy mode. Wouldnât have done that with any other class, at least not that easy without even preparing for it.
Average H40 on an arbi with most dmg done and least dmg taken, while being under literally no pressure. On a melee build I might add, when shooting is arguably his stronger asset.
Guess which one is arbites on havoc.
Nerfs are definitely in order, yeah. Iâll give a couple of examples. A bunch of the â+%â Talents could be reduced to lower values. Concussive at least shouldnât linger. Voltaic Shock Mines lasting for 15 seconds is too much, reduction to 8-10 seconds would be appropriate. Iâve only really used Lone Wolf thus far, so I canât really comment on Level 30 Arbitrator with Cyber-Mastiff yet. This could be a hot take, but Iâd personally be fine with Arbites Grenades only having 3/4 Grenades instead of 4/5, since they can stagger Monstrosities and Lone Wolf regens 1 of them every 60 Seconds.
Arbites is a blast to play as but letâs not be delusional, Arbites is busted with a capital B
- Up to 60% bonus damage with Target the Weak, The Emperorâs Fist, Justified Measures, and Weight of the Lex for melee combat if Concussive is equipped. Then an additional 25% damage for 6s, potentially every 12.5s with Hold the Line, Targeted Brutality and 3x CDR Curio perks.
- Up to 100% Toughness, potentially every 12.5 sec from Break the Line
- Up to 20% attack speed bonus for hitting 3 enemies and blocking on sound cue with Hammer of Judgement/Retaliatory Force
- 15% Rending on weakspot hit because of Concussive and Strikedown
- 10% Toughness Regen every weakspot melee hit because of Concussive and Force of Will
- 50% Impact from Forceful
- 25% Strength from Forceful
- 25% Damage Resist from Forceful
- 20% Damage Resist from Suppression Protocals
- Shredder Nade stagger every min with Remote Detonation hound
- Get out of jail free for Mutie and Pox Hound from Cyber Mastiff
Hereâs the build in case anyone wants to try it:
Broken Arbites Build
Luckily for those that love Arbites, itâs highly unlikely Arbites will get a nerf in the near future.
CDR as a whole needs to be giganerfed from orbit. I donât use CDR at all, and Ability Cooldowns are already forgiving as heck.
Donât forget Castigator Stance making you immortal, and the one talent that locks your health damage to a maximum of 50
Iâm with you on the tankiness, but how do you deal that amount of damage? It has not been my observed experience.
Before anything else, Iâd like to see other classes have similar talent trees. Less âtax nodesâ so to speak. Zealot and Veteran could really benefit from something similar.
Arbitrators have 5 minor talent points in total. Even their toughness nodes are +25 each and canât be missed. Veteran has 19 minor nodes, Zealot has 16, Psyker has 17, and most of those nodes are weaker as well. Plus its easier to branch from one area to another in the Arbitrator tree, less committing to specific build paths like, say, a Zealot might have to.
Iâm not saying this in favour of Arbitrator being overtuned so much as its great to have talent trees like this and other classes should have their trees updated in response.
Highest dps? Have you heard of psyker?
The top 3 players literally dealt the same damage here. Where is the problem?
My preferred method is hitting them on the head repeatedly, until they fall over. Not sure how to answer to such question, if you wanna know the build it wasnât even a full dmg one, not even close tbh.
A mobile screenshot of a browser (36 tabs!?) of a site designed to share builds, this triggers me something fierce!
There are one or more bugs ATM affecting DR and DMG IIRC FWIW, acronyms.
At least your signal and battery are pretty good.
Thatâs due to old tree last compare to ogryns cause thatâs what other classes are likely going to get.

