The survey could be better

It is very strange. Did any native English speaker or gamer ever proof read this. The grammar and word choices sometimes feel like a google translate output. Some of the categorizations make no sense. It also contains several spelling errors. Most of this is apparent in the 5 to 10 minutes it takes to complete the survey.

You currently have an overwhelming amount of feedback to process in these forums, steam and reddit. I understand wanting to collect stats to get a better general understanding of user opinion but if you are sending a survey out to thousands of people and you care about that data then I think it warrants a proofread. Two people spending 10 minutes reading through this could significantly improve the survey by ensuring that the questions are relevant and that respondents understand the questions.

Categories
Why are Devil May Cry and World of Warcraft explicitly grouped together (ARPG/MMORPG)?
Racing/Sports/Music and Rhythm? What?
Party/Casual/Chess/Card Battle?
Why are traditional RPG’s not an option at all?

“It takes too long to upgrade, which is tiring” - There are many points of friction with character progression. This option must group together leveling, weapon acquisition, cosmetic penances and crafting as these things are not mentioned separately. Also it only allows the respondent to say that it takes too long, not that it is poorly designed.

Grammar/Word Choice
“Experience different stage quests”
“Willingness to understand plot/worldview”
“It takes a long time for per game, feels tired”
“I like the dark, bloody images”

Ambiguity
“The accomplished feeling of fighting a large range of enemies” - Is this talking about enemy variety, a sense of accomplishments in defeating each boss or a sense of accomplishment in fighting a large number of enemies?

I don’t think there is any mention of RNG, Level Selection or Premium Monetization in the survey which are obvious pain points.

I think the statistics of the survey will be less useful in understanding the userbase because of the issues above.

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I’ll play the Devil’s Advocate and say that their spelling, grammar and choice of words is entirely irrelevant. I could make out what they intended easy enough. As long as they get the answers that will help them assess what to work on first and foremost, I’m happy.

Function over form.

I doubt they have a professional survey maker involved. Realistically it was just a meeting together. Where they brainstormed through ideas, then started to break it down into workable bites. Then sent the notes of the meeting someone in their staff and they were tasked with setting up the survey.

I’m quite sure they’re pretty all-hands-on-deck over at Fatshark. No need to worry about the semantics of the survey. If they get what they think they need, that’s all that matters.

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I understand what you’re saying, but it does show a lack of professionalism that doesn’t help their image. It’s not 100% necessary, but would’ve been nice, and some would consider it the bare minimum.

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No. Gods no. Hells no. NO. Now sure, I’m a writer so I’m going to be biased here, but it is particularly important to use clear and correct language in something like this. Spelling errors, typos, sure they can happen. It’s bad but it occurs in a rushed document. But every word and every sentence in the survey has the potential to carry crucial meaning. Leaving language to be ‘made out’, interpreted by the end-user is begging for a firestorm of ‘but you said…’ followed up with ‘no, what we meant was…’ back and forth, getting nobody anywhere except tired and frustrated.

Their choice of words is THE ONLY THING that matters in the presentation of the survey, it is literally asking you of your opinions based solely on those words presented. What they do with the information depends on how they’ve written the questions and what tone or nuance they believe is in the questions, not what you think you mean.

You don’t need to be a professional survey maker unless you’re trying to draw conclusions through directed questioning. You DO need to be absolutely, incontrovertibly accurate with language.

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It seems to me that their issue is mainly a language barrier. English isn’t a first language in Sweden, and it reads like someone who knows English, but doesn’t commonly speak/use it, so they miss a lot of the grammar and the little things like spelling.

Normally, having a little bit of a statistical background, I’d advocate that language is absolutely paramount in importance with surveys…

…But I don’t think that this survey is anything more than the vaguest nod towards customer feedback, and customer agency. I don’t think the results will be thoroughly checked nor reviewed. I don’t even think that the survey itself works very well when it comes to dictating potential priorities.

If it was important, they would have made some sort of post or communication reinforcing its importance to direct people to it, so they would receive more responses.

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I am also a writer and I disagree. Language is a vehicle of intent. The intent was clear. Mission accomplished.

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The survey is fun for a laugh.
I don’t know how to answer question 2 because darktide has almost none of that.
I complained about the insane grind and the insane RNG horseshit of course.

Look at what the different examples have in common if you want to know what they’re looking for. In this case, ARPGs and MMORPGs use RPG systems.

Surveys often ask indirect questions to avoid the biases that can be present in the answers to direct ones.

That question was asking what you’ve played. By grouping games together that share specific features and designs, they can find out how you feel about those things without directly asking you about them.

Like, if they asked “how do you feel about DT’s progression systems?” they’d get inundated with a shower of mostly useless feedback. By asking about your playtime in other games that use specific types of progression systems, they can find out how you feel about those progression designs without triggering any biases.

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You raise a fair point. I hadn’t looked at it from that perspective.

I merely know that they are a Swedish company and not everyone, even in Sweden, is privileged at understanding their non-native language at a high level.

But , after considering your post. I think they should have gotten help. You’re right.

If there’s room for interpretation of the intent, then it’s not clear. If it was clear to you, then congratulations on being so sure of yourself. The evidence so far suggests that it is being interpreted, however. Language can be a precision tool, as has been stated in numerous threads here. It can also be deliberately obfuscated in precise ways to avoid promises to seed later excuses. I think, in this case, it’s just not been proofed or edited for clarity and left very rough.

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It definitely gave off Google translate vibes lol

Typos are whatever and I’ll concede that there were a few cases of grammar or wording in there that made me go “wat?”, but overall the survey isn’t worded so poorly that it isn’t useful.

I think a lot of the interpretation issues OP describes come from the desire to answer questions that aren’t directly being asked, while not necessarily understanding that they’re not being asked on purpose.

It’s a super common problem with surveys (believe me, I’ve sent out a few in my time). You’re asking for feedback and opinions and the people who respond are usually the ones with very specific things they want to talk about. If you don’t directly address those things, it can easily come across as though you’re trying to shove those things under the rug, while in reality what you’re trying to do is get to the root of their thoughts without triggering the emotional responses that questions about specifics can raise.

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it was definitely typed into the site quickly without proofing after but I understood what they meant anyway.

I hope they share the results of it with us so we can see what the community as a ‘whole’ thinks is most important

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Yeah the survey is a bit underwhelming, most questions where focused about other games you play and why.

I gathered this from another thread I started, from what most players where saying, while everyone has specific suggestions for each point, these seem to be the areas that are most mentioned.

I know there are plenty of other problems, but from reading other posts(here and steam), most suggestions/issues are for the following areas.

  • The game is incomplete in the following categories, Free Cosmetics/Crafting/Missions, either the content is missing, or was not what was expected).

  • The current skins on the store and pricing, seem unfair, and a slap in the face to a lot of players.

  • The RNG system is not really there, crafting might fix some of this, but the merchant inventory is still not enough.

  • More rewards at end of mission, or sources of equipment.

  • Classes seem a little lackluster in terms of builds/uses, players expected more variety of perks/skills or a upgraded/expanded version of VT system.

The gameplay is enjoyable enough despite these issues. But it is obvious that without them making changes/fixing, the game will not be where it supposed to be, or meet expectations, in regards as to what the playerbase expected.

There is also a lot of mentions about promises, and references to interviews and conversations, but its one of those 50/50 situation where it is a combination of fatsharks choice of words, and players reading into things.

I have not read thru or watched every review that talks specifically about this, there might be obvious stuff I did not read or know about, but most reference the same things/sources. There is a significant percentage of the player base that feel the same way, and that the issue should be addresed as well.

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$17 for a skin bundle in Aus prices. I’m pretty sure the cash store in this game is a clever parody of microtransactions in other games.

I’m not sure how bad your brain damage has to be to think that’s a good deal, but you should definitely be wearing a helmet while walking around if you do.

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I agree. They want feedback. Let’s give them feedback since the forums isn’t a place they are looking to for these answers.

A survey is a tool. I’m pretty sure I’ve seen this company’s software or template used in other surveys I’ve taken, and it appeared odd there, too. But the end user isn’t you or I, but FS. I don’t think it possible that they’ve been deaf to the feedback from everywhere else. I don’t mind phrasing my feedback differently, where they want it, or how. I’m just eager to hear from them. If I had a gaggle of angry customers in front of my house, furiously screaming at me for a month while I sipped on eggnog, I would certainly be crafting a noble laureate-worthy response. I would also have ninja smoke bombs. And a motorcycle.

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I just liked how there was no way to comment on the terrible server quality, the only networking option was about disconnects.

How about you address the fact that servers can’t handle heresy+, thanks Fatshark.

In terms of the typos, as I said to a friend, the only possible logic I could think of is that it was made by a dev who doesn’t frequently use English colloquially and had their PC set to Swedish for autocorrect and whatnot. Not that that excuses it but… yeah. Kinda weird to not have Aqshy or somebody at least make it/go over it since even her (his?) casual forum/Reddit replies are more legible than that survey.

It also had no ‘final thoughts’ portion which kinda irritated me since I wanted to comment on the servers in that.

At least it’s a start on the whole, I guess.

there is no beat them up category suddenly by some magical process the guy who did the survey said to himself that finally the best game of the genre in terms of mechanics of the last ten years (DMC 5) had to paste it somewhere in MMORPG because… we don’t know in fact.

No roguelite category because it’s true that the genre is absolutely not popular and that one of the best modes of VT2 was precisely derived from them!

Moreover, the list of games that can be chosen is incomplete and there are no obvious games in it, in addition to having no box or marking other games.

I’m very skeptical.
I’m afraid this is a form of damage control, in the sense that asking for opinions can make the gamers feel listened and so reduce their complaining.

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