I will start in saying that, the Itemization update was a great success, something that people wanted for so long, finally the dream came true.
I am happy that it is now possible to create the weapons you want, the builds you want, and just play for fun, instead of grinding the weapons you want. Because at the end of the day, these type of games are fun just because of their gameplay.
This update was indeed healthy and needed, because it was the first major issue that the game had. Luckily now, a major issue that has been resolved. The entire community appreciated this update, and many people returned back, along also with new players trying out Darktide, which is very nice.
in fact, still today, we have more than 12,000 players.
it is still surprising to see in average more than 10,000 players a day, it is very awesome.
We also had a peak of around 16,000 players since last week, it was nice to see.
and I hope it is also a motivation for the Fatshark developers to continue to believe in the game and be happy with this nice achievement!
I agree with the appreciation, it’s much improved!
let’s get on with the game! themed events, anniversary event (hmmmm), some new weapons now that we have a decent way of getting them and their blessings
Sweet Emprah, yes.
There’s often an influx of player after big updates, probably more this time around, but new content keeps people playing, and throwing $ at FS .
I have noticed many new players (low trust level and noticeable skill level), or even also where maybe even long time players decided to start over from scratch. I myself have stuck entirely to my accounts same characters since I started, it has been very rewarding
I find myself enjoying the game even more at any difficulty level, even enjoying helping lower level players get through missions
So much fun with everything now from casual to hardcore
this exactly what I hope too, given to the appreciated and well received update, that brought so many players back and new ones, it would be wise to keep the momentum by releasing constant content by keeping engaged the community with new stuff, so that it keeps the community engaged.