The same targeting issue as in the Beta

As we reported it in the Beta and since it was acknowledged, I was paying attention to it.

We have the same targeting issue in Live as we had in the Beta ( and for a while now), with enemies ignoring players that are close / in front / in the way for them to favor other players as targets.
This isn’t as bad as it was in the beta, because of better functioning slotting and much less clipping, but it’s still present.
I’m not sure which update introduced this “improvement” but you guys need to undo whatever you did.

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