Now I suspect this was due to technical constraints to avoid the coat crashing through the legs, but other Upper-Body items have dangling skirt-bits. So could we at least get knee-length coat flaps? Or even just a coat tail in the back? Please give us something. D: It looks goofy and incomplete right now. Especially when the rest of the outfit is a perfect match with the Games Workshop model!
Heh, I noticed this too. But honestly, I don’t mind - I think having the collar there does more good than harm in terms of improving the look of the coat! I mean, if it could not clip that would be better, but the silhouette looks nicer with the high collar! : )
I guess this is the sign that krieg coat will never appeared.
If they don’t get this right, I probably will never spend a dime.
40K outfit without a coat just simply wrong.
Probably an engine limitation?
It might not be possible to implement flexible materials of that size (like robes, capes) and it would be incompatible with the animation system.
Just a guess.
I suspect you’re right . it’s like this for technical reasons - but Fat Shark, please fix these technical problems! We want Psykers with their coats! We want Kriegsmen with their trenchcoats!
The cash shop is how you want to siphon money out of us, so please give us quality items! : )
Pretty sure vt1 already had working cloth physics on salzpyres coat. Although Im pretty sure it broke in one of the later updates and they never fixed it again.